Searched refs:mUHorizontalResolutionLoc (Results 1 – 1 of 1) sorted by relevance
78 private final int mUHorizontalResolutionLoc; field in BlurTextureProgram136 mUHorizontalResolutionLoc = GLES30.glGetUniformLocation(mHorizontalBlurProgram, in BlurTextureProgram()242 GLES30.glUniform3fv(mUHorizontalResolutionLoc, 1, mResolutionBuffer); in setHorizontalUniformsAndAttributes()