Searched refs:mUVerticalMVPMatrixLoc (Results 1 – 1 of 1) sorted by relevance
84 private final int mUVerticalMVPMatrixLoc; field in BlurTextureProgram145 mUVerticalMVPMatrixLoc = GLES30.glGetUniformLocation(mVerticalBlurProgram, "uMVPMatrix"); in BlurTextureProgram()258 GLES30.glUniformMatrix4fv(mUVerticalMVPMatrixLoc, 1, false, GLHelper.getIdentityMatrix(), in setVerticalUniformsAndAttributes()