Searched refs:normalProgress (Results 1 – 1 of 1) sorted by relevance
104 float normalProgress = Utilities.boundToRange(progress, 0, 1); in setProgress() local105 if (normalProgress != mLastNormalProgress) { in setProgress()106 mLastNormalProgress = normalProgress; in setProgress()107 mNormalController.setPlayFraction(normalProgress); in setProgress()