Searched refs:paperActive (Results 1 – 1 of 1) sorted by relevance
251 boolean paperActive = false; in render()265 paperActive = mPaper.advanceAnimation(); in render()268 more |= paperActive; in render()281 int r = renderItem(canvas, i, 0, paperActive); in render()290 requestedSlot[i], pass, paperActive); in render()314 GLCanvas canvas, int index, int pass, boolean paperActive) { in renderItem() argument317 if (paperActive) { in renderItem()