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Searched refs:pixelShader (Results 1 – 5 of 5) sorted by relevance

/packages/services/Car/cpp/evs/apps/default/
Dshader.cpp73 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pxlSrc, name); in buildShaderProgram() local
74 if (pixelShader == 0) { in buildShaderProgram()
81 glAttachShader(program, pixelShader); in buildShaderProgram()
102 glDeleteShader(pixelShader); in buildShaderProgram()
/packages/services/Car/cpp/evs/support_library/
Dshader.cpp73 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pxlSrc, name); in buildShaderProgram() local
74 if (pixelShader == 0) { in buildShaderProgram()
81 glAttachShader(program, pixelShader); in buildShaderProgram()
102 glDeleteShader(pixelShader); in buildShaderProgram()
/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
DRenderer.cpp72 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource); in createProgram() local
73 if (!pixelShader) in createProgram()
83 glAttachShader(program, pixelShader); in createProgram()
/packages/services/Car/cpp/evs/sampleDriver/
DGlWrapper.cpp151 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pxlSrc); in buildShaderProgram() local
152 if (pixelShader == 0) { in buildShaderProgram()
159 glAttachShader(program, pixelShader); in buildShaderProgram()
181 glDeleteShader(pixelShader); in buildShaderProgram()
/packages/services/Car/tests/SampleRearViewCamera/src/com/google/android/car/rvc/
DGLES20TriangleRenderer.java178 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); in createProgram() local
179 if (pixelShader == 0) { in createProgram()
187 GLES20.glAttachShader(program, pixelShader); in createProgram()