Searched refs:precision (Results 1 – 18 of 18) sorted by relevance
194 private Rational rational(Float value, Long precision) {195 if (value != null && precision != null) {196 return new Rational((long) (value * precision), precision);201 private Rational rational(Double value, Long precision) {202 if (value != null && precision != null) {203 return new Rational((long) (value * precision), precision);
65 float[] precision = Press.FINGER.describePrecision(); in perform() local67 sMotionEventDownHeldView = MotionEvents.sendDown(uiController, coords, precision).down; in perform()114 float[] precision = new float[]{1f, 1f}; in touchDownAndUp() local117 MotionEvent down = MotionEvents.sendDown(uiController, coordinates, precision).down; in touchDownAndUp()153 float[] precision = new float[]{1f, 1f};156 precision).down;
129 double precision = (double) maxMatchedWordSeqLen / wordList1.size(); in calculateTitleMatchScore() local131 return 2.0 * precision * recall / (precision + recall); in calculateTitleMatchScore()163 double precision = dupTimeScore / (t1.endTimeOfDayInSec - t1.startTimeOfDayInSec); in calculateTimeMatchScore() local165 return 2.0 * precision * recall / (precision + recall); in calculateTimeMatchScore()
243 double precision = expected * ASSERT_EQUALS_PRECISION; in assertEqualsWithinPrecision() local244 if (Math.abs(expected - actual) >= precision) { in assertEqualsWithinPrecision()
2 precision mediump float;
14 * Parsing some numbers incorrectly in full-precision mode (`kFullPrecisionParseFlag`) (#342)
117 … | Parse number in full precision (slower). If this flag is not set, the normal precision (faste…
98 | `uint64_t i64` | Double precision floating-point |8 |8 | 221 …od()` can do the job but it is slow. By default, the parsers use normal precision setting. This ha…240 …chieve double-to-string conversion. This is not accurate as the default precision is 6. Later we a…
103 …s. And these integers cannot be converted into `double` without loss of precision. So the parsers …187 …signed integer to double, it will convert but be aware that it may lose precision. A number with f…
186 `double` | 64-bit double precision floating point201 …an be safely convert to `double`, but `int64_t` and `uint64_t` may lose precision (since mantissa …
67 // Inverse of the approximation precision parameter epsilon.
3023 Landroid/icu/text/DecimalFormat_ICU58_Android;->precision(Z)I
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