Searched refs:startCircle (Results 1 – 2 of 2) sorted by relevance
273 float startCircle = (int) mCurrentPosition; in getActiveRect() local274 float delta = mCurrentPosition - startCircle; in getActiveRect()281 sTempRect.left = startX + startCircle * circleGap; in getActiveRect()
146 Animator startCircle = createEnterAnimator(); in animateOpen() local147 markState(startCircle, CircleState.ENTERING); in animateOpen()148 animators.add(startCircle); in animateOpen()