Searched refs:syncWait (Results 1 – 14 of 14) sorted by relevance
/packages/modules/NeuralNetworks/tools/api/ |
D | Types.t | 201 // The function syncWait() has the same semantics as the system function 202 // ::sync_wait(), except that the syncWait() return value is semantically 208 UNKNOWN, // either bad argument passed to syncWait(), or internal error 213 FenceState syncWait(OptionalTimeout optionalTimeout) const;
|
/packages/modules/NeuralNetworks/runtime/ |
D | Event.h | 83 if (mSyncFenceFd > 0 && syncWait(mSyncFenceFd, -1) != FenceState::SIGNALED) { in wait()
|
D | Manager.cpp | 622 auto r = fence.syncWait({/* no timeout */}); in executeFenced() 760 auto r = fence.syncWait({/* no timeout */}); in computeFenced() 1054 auto r = syncWait(syncFd, -1); in executeFenced() 1198 auto r = syncWait(syncFd, -1); in computeFenced()
|
D | ExecutionBuilder.cpp | 836 auto r = syncWait(syncFd, -1); in waitForSyncFences()
|
D | NeuralNetworks.cpp | 1581 auto w = syncWait(syncFenceFd, -1); in ANeuralNetworksExecution_startComputeWithDependencies()
|
D | ExecutionPlan.cpp | 1649 auto r = syncWait(mLastStepSyncFd, -1); in waitForLastStepSyncFence()
|
/packages/modules/NeuralNetworks/common/ |
D | Types.cpp | 134 SyncFence::FenceState SyncFence::syncWait(OptionalTimeout optionalTimeout) const { in syncWait() function in android::nn::SyncFence
|
D | LegacyUtils.cpp | 1820 FenceState syncWait(int fd, int timeout) { in syncWait() function
|
/packages/modules/NeuralNetworks/common/include/ |
D | LegacyUtils.h | 305 FenceState syncWait(int fd, int timeout);
|
/packages/modules/NeuralNetworks/common/include/nnapi/ |
D | Types.h | 944 FenceState syncWait(OptionalTimeout optionalTimeout) const;
|
/packages/modules/NeuralNetworks/driver/sample/ |
D | CanonicalPreparedModel.cpp | 217 if (syncFence.syncWait({}) != SyncFence::FenceState::SIGNALED) { in executeFenced()
|
D | SampleDriver.cpp | 694 if (syncWait(syncFenceFd, -1) != FenceState::SIGNALED) { in executeFenced()
|
D | SampleDriverFloatXNNPACK.cpp | 1807 if (syncWait(syncFenceFd, -1) != FenceState::SIGNALED) { in executeFenced()
|
/packages/modules/NeuralNetworks/driver/sample_aidl/ |
D | SampleDriver.cpp | 521 if (syncWait(syncFenceFd, -1) != FenceState::SIGNALED) { in executeFenced()
|