Searched refs:toFullScreen (Results 1 – 1 of 1) sorted by relevance
308 private void animateColor(boolean toFullScreen) { in animateColor() argument312 if (!toFullScreen || mFullScreenTextColor == FullScreenTextColor.DEFAULT) { in animateColor()350 public void startAnimation(boolean toFullScreen) { in startAnimation() argument352 if (toFullScreen == mIsFullScreen) { in startAnimation()396 float fromRadius = toFullScreen ? mDefaultRadius : 0f; in startAnimation()397 float toRadius = toFullScreen ? 0f : mDefaultRadius; in startAnimation()406 float fromTop = toFullScreen ? 0f : HIDE_ICONS_TOP_RATIO; in startAnimation()407 float toTop = toFullScreen ? HIDE_ICONS_TOP_RATIO : 0f; in startAnimation()408 float fromBottom = toFullScreen ? 0 : mFullScreenButtonsTranslation / mScale; in startAnimation()409 float toBottom = toFullScreen ? mFullScreenButtonsTranslation / mScale : 0; in startAnimation()[all …]