Searched refs:totalDegrees (Results 1 – 1 of 1) sorted by relevance
313 int totalDegrees = CLOSE_ICON_DEFAULT_DEGREES - SECOND_LEVEL_START_DEGREES; in rotateWheel() local316 if (mCurrentLevel == 0) totalDegrees = -totalDegrees; in rotateWheel()325 int expectedAngle = startAngle + (totalDegrees * elapsedTime / ANIMATION_TIME); in rotateWheel()