Searched refs:vUp (Results 1 – 1 of 1) sorted by relevance
77 android::vec3 vUp = -cross(vAt, vRt); in cameraLookMatrix() local84 Result[0][1] = vUp.x; in cameraLookMatrix()85 Result[1][1] = vUp.y; in cameraLookMatrix()86 Result[2][1] = vUp.z; in cameraLookMatrix()91 Result[3][1] =-dot(vUp, eye); in cameraLookMatrix()