Searched refs:vertexShaderSource (Results 1 – 2 of 2) sorted by relevance
54 public static int createProgram(String vertexShaderSource, String fragmentShaderSource) { in createProgram() argument55 int vertexShader = compileShader(GLES30.GL_VERTEX_SHADER, vertexShaderSource); in createProgram()
37 const char vertexShaderSource[] = "" variable293 mShaderProgram = buildShaderProgram(vertexShaderSource, pixelShaderSource); in initialize()