Searched refs:vertsPos (Results 1 – 1 of 1) sorted by relevance
320 GLfloat vertsPos[] = { topLeft[X], topLeft[Y], topLeft[Z], in renderCameraOntoGroundPlane() local325 glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, vertsPos); in renderCameraOntoGroundPlane()