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Searched refs:yaw (Results 1 – 10 of 10) sorted by relevance

/packages/services/Car/cpp/evs/support_library/
DConfigManager.cpp140 float yaw = node.get("yaw", 0).asFloat(); in initialize() local
149 yaw += 180.0f; in initialize()
153 yaw += 180.0f; in initialize()
156 yaw = normalizeToPlusMinus180degrees(yaw); in initialize()
181 info.yaw = yaw * kDegreesToRadians; in initialize()
DConfigManager.h33 float yaw = 0; // radians positive to the left (right hand rule about global z axis) member
/packages/services/Car/cpp/evs/apps/default/
DConfigManager.cpp145 float yaw = node.get("yaw", 0).asFloat(); in initialize() local
157 yaw += 180.0f; in initialize()
161 yaw += 180.0f; in initialize()
164 yaw = normalizeToPlusMinus180degrees(yaw); in initialize()
190 info.yaw = yaw * kDegreesToRadians; in initialize()
DRenderTopView.cpp40 static android::vec3 unitVectorFromPitchAndYaw(float pitch, float yaw) { in unitVectorFromPitchAndYaw() argument
44 sincosf(yaw, &sinYaw, &cosYaw); in unitVectorFromPitchAndYaw()
72 sincosf(cam.yaw, &sinYaw, &cosYaw); in cameraLookMatrix()
75 android::vec3 vAt = unitVectorFromPitchAndYaw(cam.pitch, cam.yaw); in cameraLookMatrix()
DConfigManager.h32 float yaw = 0; // radians positive to the left (right hand rule about global z axis) member
Dconfig.json.readme39 "yaw" : 180, // Optical axis degrees to the left of straight ahead
/packages/inputmethods/LatinIME/dictionaries/
Den_GB_wordlist.combined.gz1dictionary=main:en_gb,locale=en_GB,description=English (UK),date ...
Den_US_wordlist.combined.gz
Den_wordlist.combined.gz1dictionary=main:en,locale=en,description=English,date=1414726273, ...
Dtr_wordlist.combined.gz1dictionary=main:tr,locale=tr,description=Türkçe,date=1414726261, ...