Searched refs:AVAILABLE_PLAYERS_CHANGED (Results 1 – 4 of 4) sorted by relevance
117 interim, Event::AVAILABLE_PLAYERS_CHANGED)); in MakeAvailablePlayersBuilder()163 case Event::AVAILABLE_PLAYERS_CHANGED: in size()208 case Event::AVAILABLE_PLAYERS_CHANGED: in Serialize()
78 AVAILABLE_PLAYERS_CHANGED = 0x0a, enumerator
120 CASE_RETURN_TEXT(Event::AVAILABLE_PLAYERS_CHANGED); in EventText()
243 response->AddEvent(Event::AVAILABLE_PLAYERS_CHANGED); in HandleGetCapabilities()300 case Event::AVAILABLE_PLAYERS_CHANGED: { in HandleNotification()