Searched refs:AllocateAndWriteString (Results 1 – 2 of 2) sorted by relevance
37 uint32_t string_offset = arena_->AllocateAndWriteString(*it); in SerializeStrings()51 serialized_property_entry->name_offset = arena_->AllocateAndWriteString(property_entry.name); in WritePropertyEntry()
64 uint32_t AllocateAndWriteString(const std::string& string) { in AllocateAndWriteString() function