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Searched refs:AllocateAndWriteString (Results 1 – 2 of 2) sorted by relevance

/system/core/property_service/libpropertyinfoserializer/
Dtrie_serializer.cpp37 uint32_t string_offset = arena_->AllocateAndWriteString(*it); in SerializeStrings()
51 serialized_property_entry->name_offset = arena_->AllocateAndWriteString(property_entry.name); in WritePropertyEntry()
Dtrie_node_arena.h64 uint32_t AllocateAndWriteString(const std::string& string) { in AllocateAndWriteString() function