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Searched refs:CreateFlushToState (Results 1 – 9 of 9) sorted by relevance

/system/logging/logd/
DLogReaderThread.cpp45 flush_to_state_ = log_buffer_->CreateFlushToState(start, log_mask); in LogReaderThread()
68 auto first_pass_state = log_buffer_->CreateFlushToState(flush_to_state_->start(), in ThreadFunction()
DLogBuffer.h67 virtual std::unique_ptr<FlushToState> CreateFlushToState(uint64_t start, LogMask log_mask)
DSerializedLogBuffer.h47 std::unique_ptr<FlushToState> CreateFlushToState(uint64_t start, LogMask log_mask)
DSimpleLogBuffer.h38 std::unique_ptr<FlushToState> CreateFlushToState(uint64_t start, LogMask log_mask)
DLogBufferTest.h105 auto flush_to_state = log_buffer_->CreateFlushToState(sequence, log_mask);
DLogReader.cpp196 auto flush_to_state = log_buffer_->CreateFlushToState(sequence, logMask); in onDataAvailable()
DSerializedLogBuffer.cpp246 std::unique_ptr<FlushToState> SerializedLogBuffer::CreateFlushToState(uint64_t start, in CreateFlushToState() function in SerializedLogBuffer
DSimpleLogBuffer.cpp130 std::unique_ptr<FlushToState> SimpleLogBuffer::CreateFlushToState(uint64_t start, in CreateFlushToState() function in SimpleLogBuffer
DReplayMessages.cpp326 std::unique_ptr<FlushToState> flush_to_state = log_buffer_->CreateFlushToState(1, mask_); in End()