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Searched refs:Leaked (Results 1 – 7 of 7) sorted by relevance

/system/memory/libmemunreachable/tests/
DLeakFolding_test.cpp61 ASSERT_EQ(true, folding.Leaked(leaked, &num_leaks, &leaked_bytes)); in TEST_F()
86 ASSERT_EQ(true, folding.Leaked(leaked, &num_leaks, &leaked_bytes)); in TEST_F()
115 ASSERT_EQ(true, folding.Leaked(leaked, &num_leaks, &leaked_bytes)); in TEST_F()
146 ASSERT_EQ(true, folding.Leaked(leaked, &num_leaks, &leaked_bytes)); in TEST_F()
177 ASSERT_EQ(true, folding.Leaked(leaked, &num_leaks, &leaked_bytes)); in TEST_F()
220 ASSERT_EQ(true, folding.Leaked(leaked, &num_leaks, &leaked_bytes)); in TEST_F()
256 ASSERT_EQ(true, folding.Leaked(leaked, &num_leaks, &leaked_bytes)); in TEST_F()
294 ASSERT_EQ(true, folding.Leaked(leaked, &num_leaks, &leaked_bytes)); in TEST_F()
331 ASSERT_EQ(true, folding.Leaked(leaked, &num_leaks, &leaked_bytes)); in TEST_F()
373 ASSERT_EQ(true, folding.Leaked(leaked, &num_leaks, &leaked_bytes)); in TEST_F()
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DHeapWalker_test.cpp111 ASSERT_EQ(true, heap_walker.Leaked(leaked, 100, &num_leaks, &leaked_bytes)); in TEST_F()
139 ASSERT_EQ(true, heap_walker.Leaked(leaked, 100, &num_leaks, &leaked_bytes)); in TEST_F()
167 ASSERT_EQ(true, heap_walker.Leaked(leaked, 100, &num_leaks, &leaked_bytes)); in TEST_F()
192 ASSERT_EQ(true, heap_walker.Leaked(leaked, 100, &num_leaks, &leaked_bytes)); in TEST_F()
216 ASSERT_EQ(true, heap_walker.Leaked(leaked, 100, &num_leaks, &leaked_bytes)); in TEST_F()
/system/memory/libmemunreachable/
DLeakFolding.h41 bool Leaked(allocator::vector<Leak>& leaked, size_t* num_leaks_out, size_t* leak_bytes_out);
DLeakFolding.cpp110 bool LeakFolding::Leaked(allocator::vector<LeakFolding::Leak>& leaked, size_t* num_leaks_out, in Leaked() function in android::LeakFolding
DHeapWalker.h84 bool Leaked(allocator::vector<Range>&, size_t limit, size_t* num_leaks, size_t* leak_bytes);
DHeapWalker.cpp162 bool HeapWalker::Leaked(allocator::vector<Range>& leaked, size_t limit, size_t* num_leaks_out, in Leaked() function in android::HeapWalker
DMemUnreachable.cpp147 heap_walker_.Leaked(leaked1, 0, num_leaks, leak_bytes); in GetUnreachableMemory()
160 if (!folding.Leaked(leaked, num_leaks, leak_bytes)) { in GetUnreachableMemory()