Searched refs:StateStarted (Results 1 – 1 of 1) sorted by relevance
169 class StateStarted : public State { class in BtifAvStateMachine171 StateStarted(BtifAvStateMachine& sm) in StateStarted() function in BtifAvStateMachine::StateStarted197 state_started_ = new StateStarted(*this); in BtifAvStateMachine()215 StateStarted* state_started_;2045 void BtifAvStateMachine::StateStarted::OnEnter() { in OnEnter()2059 void BtifAvStateMachine::StateStarted::OnExit() { in OnExit()2064 bool BtifAvStateMachine::StateStarted::ProcessEvent(uint32_t event, in ProcessEvent()