Searched refs:animation (Results 1 – 19 of 19) sorted by relevance
/system/core/healthd/ |
D | healthd_draw.h | 30 HealthdDraw(animation* anim); 34 void redraw_screen(const animation* batt_anim, GRSurface* surf_unknown); 49 virtual void determine_xy(const animation::text_field& field, 53 virtual void draw_battery(const animation* anim); 55 virtual void draw_clock(const animation* anim); 57 virtual void draw_percent(const animation* anim);
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D | healthd_draw.cpp | 47 HealthdDraw::HealthdDraw(animation* anim) in HealthdDraw() 81 void HealthdDraw::redraw_screen(const animation* batt_anim, GRSurface* surf_unknown) { in redraw_screen() 136 void HealthdDraw::determine_xy(const animation::text_field& field, in determine_xy() 160 void HealthdDraw::draw_clock(const animation* anim) { in draw_clock() 164 const animation::text_field& field = anim->text_clock; in draw_clock() 189 void HealthdDraw::draw_percent(const animation* anim) { in draw_percent() 198 const animation::text_field& field = anim->text_percent; in draw_percent() 213 void HealthdDraw::draw_battery(const animation* anim) { in draw_battery() 215 const animation::frame& frame = anim->frames[anim->cur_frame]; in draw_battery()
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D | AnimationParser.h | 26 bool parse_animation_desc(const std::string& content, animation* anim); 30 bool parse_text_field(const char* in, animation::text_field* field);
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D | AnimationParser.cpp | 54 bool parse_text_field(const char* in, animation::text_field* field) { in parse_text_field() 82 bool parse_animation_desc(const std::string& content, animation* anim) { in parse_animation_desc() 88 std::vector<animation::frame> frames; in parse_animation_desc() 91 animation::frame frame; in parse_animation_desc() 134 anim->frames = new animation::frame[frames.size()]; in parse_animation_desc()
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D | AnimationParser_test.cpp | 65 animation::text_field out; in TEST() 113 animation anim; in TEST() 123 animation anim; in TEST() 133 animation anim; in TEST() 144 animation anim; in TEST() 159 animation anim; in TEST()
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D | animation.h | 31 struct animation { struct 81 ~animation() { delete frames; } in ~animation() argument
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D | healthd_mode_charger.h | 82 animation batt_anim_; 88 std::vector<animation::frame> owned_frames_;
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D | healthd_mode_charger.cpp | 123 static const animation BASE_ANIMATION = { 282 static void kick_animation(animation* anim) { in kick_animation() 286 static void reset_animation(animation* anim) { in reset_animation() 766 void animation::set_resource_root(const std::string& root, const std::string& backup_root) { in set_resource_root()
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/system/core/healthd/testdata/product/product/etc/res/values/charger/ |
D | animation.txt | 3 # animation: num_cycles, first_frame_repeats, animation_file 4 animation: 2 1 charger/battery_scale
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/system/core/healthd/testdata/legacy/res/values/charger/ |
D | animation.txt | 3 # animation: num_cycles, first_frame_repeats, animation_file 4 animation: 2 1 charger/battery_scale
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/system/core/healthd/testdata/legacy_text_system_images/res/values/charger/ |
D | animation.txt | 3 # animation: num_cycles, first_frame_repeats, animation_file 4 animation: 2 1 charger/battery_scale
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/system/hwservicemanager/ |
D | hwservicemanager.rc | 11 class animation
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/system/sepolicy/prebuilts/api/31.0/private/ |
D | bootanim.te | 16 # Allow updating boot animation status.
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D | odrefresh.te | 55 # Allow updating boot animation status.
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/system/sepolicy/private/ |
D | bootanim.te | 16 # Allow updating boot animation status.
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D | odrefresh.te | 55 # Allow updating boot animation status.
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/system/apex/tests/testdata/ |
D | init.rc | 5 class core animation
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/system/core/bootstat/ |
D | bootstat.rc | 48 # property:init.svc.bootanim=running: The boot animation is running
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/system/core/init/ |
D | README.md | 159 The `animation` class should include all services necessary for both 160 boot animation and shutdown animation. As these services can be
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