Searched refs:current_action_ (Results 1 – 2 of 2) sorted by relevance
43 return current_action_ != nullptr || suspended_; in IsRunning()49 current_action_ = std::move(actions_.front()); in StartProcessing()51 LOG(INFO) << "ActionProcessor: starting " << current_action_->Type(); in StartProcessing()52 current_action_->PerformAction(); in StartProcessing()58 if (current_action_) { in StopProcessing()59 current_action_->TerminateProcessing(); in StopProcessing()62 << (current_action_ ? current_action_->Type() : "") in StopProcessing()64 current_action_.reset(); in StopProcessing()75 if (suspended_ || !current_action_) { in SuspendProcessing()83 LOG(INFO) << "ActionProcessor: suspending " << current_action_->Type(); in SuspendProcessing()[all …]
86 AbstractAction* current_action() const { return current_action_.get(); } in current_action()107 std::unique_ptr<AbstractAction> current_action_; variable