Searched refs:failure_counter (Results 1 – 2 of 2) sorted by relevance
296 if (record->failure_counter == 0) return 0; in ComputeRetryTimeout()298 if (record->failure_counter > 0 && record->failure_counter <= 10) { in ComputeRetryTimeout()299 if (record->failure_counter % 5 == 0) { in ComputeRetryTimeout()304 } else if (record->failure_counter < 30) { in ComputeRetryTimeout()306 } else if (record->failure_counter < 140) { in ComputeRetryTimeout()307 return failure_timeout_ms << ((record->failure_counter - 30) / 10); in ComputeRetryTimeout()344 record->failure_counter++; in IncrementFailureRecord()
32 uint32_t failure_counter; member