Searched refs:flush_to_state (Results 1 – 4 of 4) sorted by relevance
/system/logging/logd/ |
D | LogBufferTest.h | 105 auto flush_to_state = log_buffer_->CreateFlushToState(sequence, log_mask); variable 106 EXPECT_TRUE(log_buffer_->FlushTo(test_writer.get(), *flush_to_state, nullptr)); 107 return {read_log_messages, flush_to_state->start()};
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D | LogReader.cpp | 196 auto flush_to_state = log_buffer_->CreateFlushToState(sequence, logMask); in onDataAvailable() local 197 log_buffer_->FlushTo(socket_log_writer.get(), *flush_to_state, log_find_start); in onDataAvailable()
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D | LogReaderThread.h | 66 FlushToState& flush_to_state() REQUIRES(logd_lock) { return *flush_to_state_; } in flush_to_state() function
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D | ReplayMessages.cpp | 326 std::unique_ptr<FlushToState> flush_to_state = log_buffer_->CreateFlushToState(1, mask_); in End() local 327 log_buffer_->FlushTo(test_writer.get(), *flush_to_state, nullptr); in End()
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