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Searched refs:num_cycles (Results 1 – 7 of 7) sorted by relevance

/system/core/healthd/testdata/product/product/etc/res/values/charger/
Danimation.txt3 # animation: num_cycles, first_frame_repeats, animation_file
/system/core/healthd/testdata/legacy/res/values/charger/
Danimation.txt3 # animation: num_cycles, first_frame_repeats, animation_file
/system/core/healthd/testdata/legacy_text_system_images/res/values/charger/
Danimation.txt3 # animation: num_cycles, first_frame_repeats, animation_file
/system/core/healthd/
Dhealthd_mode_charger.cpp155 .num_cycles = 3,
337 if (batt_anim_.num_cycles > 0 && batt_anim_.cur_cycle == batt_anim_.num_cycles) { in UpdateScreenState()
374 disp_time = UNPLUGGED_DISPLAY_TIME / batt_anim_.num_cycles; in UpdateScreenState()
661 LOGV(" animation: %d %d '%s' (%d)\n", batt_anim_.num_cycles, batt_anim_.first_frame_repeats, in InitAnimation()
716 batt_anim_.num_cycles = 1; in Init()
721 batt_anim_.num_cycles = 1; in Init()
Danimation.h76 int num_cycles; // Number of cycles to complete before blanking the screen member
DAnimationParser.cpp98 if (sscanf(rest, "%d %d %n%*s%n", &anim->num_cycles, &anim->first_frame_repeats, in parse_animation_desc()
DAnimationParser_test.cpp163 EXPECT_EQ(5, anim.num_cycles); in TEST()