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Searched refs:socket_local_client_connect (Results 1 – 5 of 5) sorted by relevance

/system/core/libcutils/
Dsocket_local_client_unix.cpp124 int socket_local_client_connect(int fd, const char* name, int namespaceId, int /*type*/) { in socket_local_client_connect() function
156 if ( 0 > socket_local_client_connect(s, name, namespaceId, type)) { in socket_local_client()
/system/core/libcutils/include/cutils/
Dsockets.h92 int socket_local_client_connect(int fd, const char *name, int namespaceId,
/system/core/libcutils/include_outside_system/cutils/
Dsockets.h92 int socket_local_client_connect(int fd, const char *name, int namespaceId,
/system/chre/host/common/
Dsocket_client.cc251 mSockFd = socket_local_client_connect(sockFd, mSocketName, in tryConnect()
/system/core/debuggerd/client/
Ddebuggerd_client.cpp164 if (socket_local_client_connect(set_timeout(sockfd.get()), kTombstonedInterceptSocketName, in debuggerd_trigger_dump()