Searched refs:odds_for (Results 1 – 2 of 2) sorted by relevance
134 uint64_t odds_for = mutator_config_.func_mutated_.first; in Mutate() local136 uint64_t rand_num = rand_(odds_for + odds_against); in Mutate()138 if (rand_num < odds_for) { in Mutate()
75 uint64_t odds_for = (this->mutator_config_).enum_bias_.first; in EnumRandomGen() local77 uint64_t rand_num = rand_(odds_for + odds_against); in EnumRandomGen()78 if (rand_num < odds_for) { in EnumRandomGen()