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Searched defs:VIRGL_OBJ_BLEND_S0_ALPHA_TO_COVERAGE (Results 1 – 3 of 3) sorted by relevance

/external/virglrenderer/src/
Dvirgl_protocol.h149 #define VIRGL_OBJ_BLEND_S0_ALPHA_TO_COVERAGE(x) (((x) & 0x1) << 3) macro
/external/mesa3d/src/virtio/virtio-gpu/
Dvirgl_protocol.h137 #define VIRGL_OBJ_BLEND_S0_ALPHA_TO_COVERAGE(x) (((x) & 0x1) << 3) macro
/external/minigbm/external/
Dvirgl_protocol.h134 #define VIRGL_OBJ_BLEND_S0_ALPHA_TO_COVERAGE(x) (((x) & 0x1) << 3) macro