Searched defs:aMin (Results 1 – 3 of 3) sorted by relevance
/external/deqp/framework/randomshaders/ |
D | rsgVariableValue.cpp | 63 float aMin = a.component(ndx).getMin().asFloat(); in compareValueRangesAllTrue() local 78 int aMin = a.component(ndx).getMin().asInt(); in compareValueRangesAllTrue() local 91 bool aMin = a.component(ndx).getMin().asBool(); in compareValueRangesAllTrue() local 225 float aMin = a.component(ndx).getMin().asFloat(); in computeIntersection() local 240 int aMin = a.component(ndx).getMin().asInt(); in computeIntersection() local 253 bool aMin = a.component(ndx).getMin().asBool(); in computeIntersection() local
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D | rsgBinaryOps.cpp | 463 void ComputeMulRange::operator() (de::Random& rnd, float dstMin, float dstMax, float& aMin, float& … in operator ()() 522 void ComputeMulRange::operator() (de::Random& rnd, int dstMin, int dstMax, int& aMin, int& aMax, in… in operator ()() 547 void ComputeAddRange::operator() (de::Random& random, T dstMin, T dstMax, T& aMin, T& aMax, T& bMin… in operator ()() 597 void ComputeSubRange::operator() (de::Random& random, T dstMin, T dstMax, T& aMin, T& aMax, T& bMin… in operator ()() 737 void ComputeLessThanRange::operator () (de::Random& rnd, bool dstMin, bool dstMax, T& aMin, T& aMax… in operator ()() 793 void ComputeLessOrEqualRange::operator () (de::Random& rnd, bool dstMin, bool dstMax, T& aMin, T& a… in operator ()() 872 void computeEqualityValueRange (de::Random& rnd, bool dstMin, bool dstMax, T& aMin, T& aMax, T& bMi… in computeEqualityValueRange() 899 void computeEqualityValueRange<true, bool> (de::Random& rnd, bool dstMin, bool dstMax, bool& aMin, … in computeEqualityValueRange() 931 void computeEqualityValueRange<false, bool> (de::Random& rnd, bool dstMin, bool dstMax, bool& aMin,… in computeEqualityValueRange()
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/external/deqp/framework/opengl/ |
D | gluTextureTestUtil.cpp | 981 int aMin = de::min(a.getAlpha(), b.getAlpha()); in rangeDiff() local
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