Searched defs:addEnemy (Results 1 – 5 of 5) sorted by relevance
824 fun addEnemy(builder: FlatBufferBuilder, enemy: Int) = builder.addOffset(12, enemy, 0) in startTestarrayoftablesVector() method
961 public static function addEnemy(FlatBufferBuilder $builder, $enemy) function in MyGame\\Example\\Monster
218 …public static void addEnemy(FlatBufferBuilder builder, int enemyOffset) { builder.addOffset(12, en… in addEnemy() method in Monster
1962 static addEnemy(builder:flatbuffers.Builder, enemyOffset:flatbuffers.Offset) { method in MyGame.Example.Monster
2110 MyGame.Example.Monster.addEnemy = function(builder, enemyOffset) { function in MyGame.Example.Monster