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/external/oboe/samples/RhythmGame/third_party/glm/detail/
Dfunc_integer_simd.inl40 __m128i const and0 = _mm_and_si128(set0, set1); local
/external/oboe/samples/RhythmGame/third_party/glm/simd/
Dcommon.h104 glm_vec4 const and0 = _mm_and_ps(cmp0, _mm_set1_ps(-1.0f)); in glm_vec4_sign() local
148 glm_vec4 const and0 = _mm_and_ps(sgn0, x); in glm_vec4_roundEven() local