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Searched defs:bufferD3D (Results 1 – 5 of 5) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DVertexDataManager.cpp91 BufferD3D *bufferD3D = GetImplAs<BufferD3D>(buffer); in DirectStoragePossible() local
189 BufferD3D *bufferD3D = GetImplAs<BufferD3D>(buffer); in ClassifyAttributeStorage() local
334 BufferD3D *bufferD3D = GetImplAs<BufferD3D>(buffer); in StoreDirectAttrib() local
358 BufferD3D *bufferD3D = GetImplAs<BufferD3D>(buffer); in StoreStaticAttrib() local
478 BufferD3D *bufferD3D = GetImplAs<BufferD3D>(buffer); in PromoteDynamicAttribs() local
499 BufferD3D *bufferD3D = buffer ? GetImplAs<BufferD3D>(buffer) : nullptr; in reserveSpaceForAttrib() local
DTextureD3D.cpp52 BufferD3D *bufferD3D = GetImplAs<BufferD3D>(unpackBuffer); in GetUnpackPointer() local
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DContext11.cpp87 BufferD3D *bufferD3D = GetImplAs<BufferD3D>(elementArrayBuffer); in DrawCallHasStreamingElementArray() local
Drenderer11_utils.cpp2617 BufferD3D *bufferD3D = GetImplAs<BufferD3D>(elementArrayBuffer); in ClassifyIndexStorage() local
DRenderer11.cpp4302 BufferD3D *bufferD3D = GetImplAs<BufferD3D>(binding.get()); in markTransformFeedbackUsage() local