Searched defs:clampedVertexCount (Results 1 – 4 of 4) sorted by relevance
911 uint32_t clampedVertexCount = gl::clampCast<uint32_t>(vertexOrIndexCount); in handleLineLoop() local
2537 uint32_t clampedVertexCount = gl::GetClampedVertexCount<uint32_t>(count); in drawArrays() local2564 uint32_t clampedVertexCount = gl::GetClampedVertexCount<uint32_t>(count); in drawArraysInstanced() local2588 uint32_t clampedVertexCount = gl::GetClampedVertexCount<uint32_t>(count); in drawArraysInstancedBaseInstance() local
3109 uint32_t clampedVertexCount, in getIndexBufferForDrawArrays()
1750 UINT clampedVertexCount = gl::GetClampedVertexCount<UINT>(vertexCount); in drawArrays() local1901 UINT clampedVertexCount = gl::clampCast<UINT>(indexRange.vertexCount()); in drawElements() local