Searched defs:computeShader (Results 1 – 7 of 7) sorted by relevance
169 void makeCompute(const char *computeShader) { mHandle = CompileComputeProgram(computeShader); } in makeCompute()
2030 gl::Shader *computeShader = mState.getAttachedShader(gl::ShaderType::Compute); in link() local2814 const gl::Shader *computeShader = mState.getAttachedShader(shaderType); in assignAllAtomicCounterRegisters() local2858 const gl::Shader *computeShader = mState.getAttachedShader(gl::ShaderType::Compute); in assignImageRegisters() local
892 glslang::TShader computeShader(EShLangCompute); in GetShaderSpirvCode() local
1703 GLShader computeShader(GL_COMPUTE_SHADER); in TEST_P() local
2954 const d3d11::ComputeShader *computeShader = in syncProgramForCompute() local
2951 d3d11::ComputeShader computeShader; in loadExecutable() local
3260 Shader *computeShader = mState.mAttachedShaders[ShaderType::Compute]; in linkValidateShaders() local