Searched +defs:d3 +defs:color (Results 1 – 2 of 2) sorted by relevance
| /external/pdfium/fxjs/ |
| D | cjs_color.cpp | 54 const CFX_Color& color) { in ConvertPWLColorToArray() 106 float d3 = 0; in ConvertArrayToPWLColor() local 290 CFX_Color color = in convert() local
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| /external/deqp/framework/common/ |
| D | tcuTexLookupVerifier.cpp | 162 const Vec4 d3 = abs(quad.p11 - quad.p01); in computeBilinearSearchStepFromFloatQuad() local 360 const Vec4 color = (reductionMode == tcu::Sampler::MIN ? tcu::min(c0, c1) : tcu::max(c0, c1)); in isReductionValid() local 582 const Vector<ScalarType, 4> color = lookup<ScalarType>(level, sampler, x, coordY, 0); in isNearestSampleResultValid() local 616 const Vector<ScalarType, 4> color = lookup<ScalarType>(level, sampler, x, y, coordZ); in isNearestSampleResultValid() local 656 const Vector<ScalarType, 4> color = lookup<ScalarType>(level, sampler, x, y, z); in isNearestSampleResultValid() local 2462 Vector<ScalarType, 4> color; in isGatherOffsetsResultValid() local 2599 Vector<ScalarType, 4> color; in isGatherResultValid() local
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