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Searched +defs:d3 +defs:color (Results 1 – 2 of 2) sorted by relevance

/external/pdfium/fxjs/
Dcjs_color.cpp54 const CFX_Color& color) { in ConvertPWLColorToArray()
106 float d3 = 0; in ConvertArrayToPWLColor() local
290 CFX_Color color = in convert() local
/external/deqp/framework/common/
DtcuTexLookupVerifier.cpp162 const Vec4 d3 = abs(quad.p11 - quad.p01); in computeBilinearSearchStepFromFloatQuad() local
360 const Vec4 color = (reductionMode == tcu::Sampler::MIN ? tcu::min(c0, c1) : tcu::max(c0, c1)); in isReductionValid() local
582 const Vector<ScalarType, 4> color = lookup<ScalarType>(level, sampler, x, coordY, 0); in isNearestSampleResultValid() local
616 const Vector<ScalarType, 4> color = lookup<ScalarType>(level, sampler, x, y, coordZ); in isNearestSampleResultValid() local
656 const Vector<ScalarType, 4> color = lookup<ScalarType>(level, sampler, x, y, z); in isNearestSampleResultValid() local
2462 Vector<ScalarType, 4> color; in isGatherOffsetsResultValid() local
2599 Vector<ScalarType, 4> color; in isGatherResultValid() local