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Searched defs:dispatchCompute (Results 1 – 10 of 10) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DRendererGL.cpp339 angle::Result RendererGL::dispatchCompute(const gl::Context *context, in dispatchCompute() function in rx::RendererGL
DContextGL.cpp929 angle::Result ContextGL::dispatchCompute(const gl::Context *context, in dispatchCompute() function in rx::ContextGL
DDispatchTableGL_autogen.h568 PFNGLDISPATCHCOMPUTEPROC dispatchCompute = nullptr; variable
/external/angle/src/libANGLE/renderer/null/
DContextNULL.cpp474 angle::Result ContextNULL::dispatchCompute(const gl::Context *context, in dispatchCompute() function in rx::ContextNULL
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DContext9.cpp447 angle::Result Context9::dispatchCompute(const gl::Context *context, in dispatchCompute() function in rx::Context9
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DContext11.cpp832 angle::Result Context11::dispatchCompute(const gl::Context *context, in dispatchCompute() function in rx::Context11
DRenderer11.cpp4038 angle::Result Renderer11::dispatchCompute(const gl::Context *context, in dispatchCompute() function in rx::Renderer11
/external/deqp/framework/opengl/wrapper/
DglwFunctions.inl174 glDispatchComputeFunc dispatchCompute; variable
/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.cpp4463 angle::Result ContextVk::dispatchCompute(const gl::Context *context, in dispatchCompute() function in rx::ContextVk
/external/angle/src/libANGLE/
DContext.cpp6267 void Context::dispatchCompute(GLuint numGroupsX, GLuint numGroupsY, GLuint numGroupsZ) in dispatchCompute() function in gl::Context