Searched defs:formatSet (Results 1 – 7 of 7) sorted by relevance
199 RenderTarget11::RenderTarget11(const d3d11::Format &formatSet) : mFormatSet(formatSet) {} in RenderTarget11()208 const d3d11::Format &formatSet, in TextureRenderTarget11()237 const d3d11::Format &formatSet, in TextureRenderTarget11()
507 DXGI_FORMAT GetStencilSRVFormat(const d3d11::Format &formatSet) in GetStencilSRVFormat()1808 const auto &formatSet = d3d11::Format::Get(GL_RG32F, mRenderer->getRenderer11DeviceCaps()); in initResolveDepthStencil() local
3669 const auto &formatSet = drawRenderTarget11->getFormatSet(); in blitRenderbufferRect() local3866 const auto &formatSet = renderTarget->getFormatSet(); in resolveMultisampledTexture() local4088 const d3d11::Format &formatSet, in createStagingTexture()
59 private boolean formatSet; field in StreamReader
188 set<int> formatSet; in operator ()() local
305 set<GLint> formatSet(formats.begin(), formats.end()); in iterate() local
1745 static angle::base::NoDestructor<FormatSet> formatSet(BuildAllSizedInternalFormatSet()); in GetAllSizedInternalFormats() local