Searched defs:fovy (Results 1 – 5 of 5) sorted by relevance
/external/oboe/samples/RhythmGame/third_party/glm/gtc/ |
D | matrix_transform.inl | 248 GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> perspective(T fovy, T aspect, T zNear, T zFar) 258 GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> perspectiveRH(T fovy, T aspect, T zNear, T zFar) 281 GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> perspectiveLH(T fovy, T aspect, T zNear, T zFar) 368 GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> infinitePerspective(T fovy, T aspect, T zNear) 378 GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> infinitePerspectiveRH(T fovy, T aspect, T zNear) 396 GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> infinitePerspectiveLH(T fovy, T aspect, T zNear) 415 GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> tweakedInfinitePerspective(T fovy, T aspect, T zNear, T ep) 433 GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> tweakedInfinitePerspective(T fovy, T aspect, T zNear)
|
/external/libkmsxx/kmscube/ |
D | esTransform.cpp | 154 void esPerspective(ESMatrix* result, float fovy, float aspect, float nearZ, float farZ) in esPerspective()
|
/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
D | matrixop.c | 167 float fovy, float aspect, in Matrix4x4_Perspective()
|
D | demo.c | 716 static void gluPerspective(GLfloat fovy, GLfloat aspect, in gluPerspective()
|
/external/autotest/client/deps/webgl_mpd/src/resources/ |
D | J3DIMath.js | 669 J3DIMatrix4.prototype.perspective = function(fovy, aspect, zNear, zFar) argument
|