/external/fdlibm/ |
D | e_sqrt.c | 100 unsigned r,t1,s1,ix1,q1; local
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/external/rust/crates/libm/src/math/ |
D | sqrt.rs | 127 let mut ix1: Wrapping<u32>; in sqrt() localVariable
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/external/oboe/samples/RhythmGame/third_party/glm/gtc/ |
D | ulp.inl | 38 #define GLM_EXTRACT_WORDS(ix0,ix1,d) \ argument 60 #define GLM_INSERT_WORDS(d,ix0,ix1) \ argument
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/external/deqp/external/vulkancts/modules/vulkan/geometry/ |
D | vktGeometryInstancedRenderingTests.cpp | 236 const int ix1 = std::max(deRoundFloatToInt32(x1), 0); in getSubregion() local
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_setup_tri.c | 896 int ix1 = trimmed_box.x1 / TILE_SIZE; in lp_setup_bin_triangle() local
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/external/skqp/src/core/ |
D | SkScan_Hairline.cpp | 120 int ix1 = SkFDot6Round(x1); in HairLineRgn() local
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/external/skia/src/core/ |
D | SkScan_Hairline.cpp | 121 int ix1 = SkFDot6Round(x1); in HairLineRgn() local
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/external/mesa3d/src/imgui/ |
D | imstb_truetype.h | 2629 … float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1) in stbtt_GetGlyphBitmapBoxSubpixel() 2647 …tt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1) in stbtt_GetGlyphBitmapBox() 2652 …float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1) in stbtt_GetCodepointBitmapBoxSubpixel() 2657 …ontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1) in stbtt_GetCodepointBitmapBox() 3555 int ix0,iy0,ix1,iy1; in stbtt_GetGlyphBitmapSubpixel() local 4409 int ix0,iy0,ix1,iy1; in stbtt_GetGlyphSDF() local
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/external/deqp/modules/glshared/ |
D | glsShaderRenderCase.cpp | 682 int ix1 = deCeilFloatToInt32(sx1 - 0.5f); in computeVertexReference() local
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/external/deqp/external/openglcts/modules/common/ |
D | glcShaderRenderCase.cpp | 754 int ix1 = deCeilFloatToInt32(sx1 - 0.5f); in computeVertexReference() local
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/external/deqp/modules/gles2/functional/ |
D | es2fVertexTextureTests.cpp | 344 const int ix1 = deCeilFloatToInt32(ldru.z() * (float)region.w - 0.5f); in setPixelColors() local
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRender.cpp | 2378 const int ix1 = deCeilFloatToInt32(sx1 - 0.5f); in computeVertexReference() local
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/external/deqp/modules/gles3/functional/ |
D | es3fVertexTextureTests.cpp | 439 const int ix1 = deCeilFloatToInt32(ldru.z() * (float)region.w - 0.5f); in setPixelColors() local
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