Searched defs:min_depth (Results 1 – 15 of 15) sorted by relevance
/external/llvm-project/polly/lib/External/ppcg/ |
D | gpu_group.h | 36 int min_depth; member
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/external/mesa3d/src/intel/vulkan/ |
D | gen8_cmd_buffer.c | 112 float min_depth = MIN2(vp->minDepth, vp->maxDepth); in gen8_cmd_buffer_emit_depth_viewport() local
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/external/rust/crates/walkdir/src/ |
D | lib.rs | 241 min_depth: usize, field 306 pub fn min_depth(mut self, depth: usize) -> Self { in min_depth() method
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/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
D | esextcGeometryShaderLayeredRenderingBoundaryCondition.cpp | 406 unsigned int min_depth = 0; in iterate() local
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/external/tensorflow/tensorflow/lite/delegates/gpu/common/selectors/ |
D | operation_selector.cc | 51 int min_depth = 16; in IsRecommendedForWinograd4x4To6x6() local
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/external/OpenCL-CTS/test_conformance/basic/ |
D | test_bufferreadwriterect.cpp | 454 size_t min_depth = depth[src] < depth[dst] ? depth[src] : depth[dst]; in test_bufferreadwriterect() local
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_setup.c | 865 float min_depth; in lp_setup_set_viewports() local
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D | lp_jit.h | 79 float min_depth; member
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D | lp_state_fs.c | 355 LLVMValueRef viewport, min_depth, max_depth; in lp_build_depth_clamp() local
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/external/mesa3d/src/mesa/drivers/x11/ |
D | fakeglx.c | 581 choose_x_visual(Display *dpy, int screen, int min_depth, int preferred_class) in choose_x_visual() 673 int min_depth, int preferred_class ) in choose_x_overlay_visual()
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/external/mesa3d/src/gallium/frontends/glx/xlib/ |
D | glx_api.c | 495 choose_x_visual( Display *dpy, int screen, int min_depth, in choose_x_visual()
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/external/igt-gpu-tools/lib/ |
D | gen4_render.h | 286 float min_depth; member
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/external/mesa3d/src/gallium/frontends/lavapipe/ |
D | lvp_private.h | 681 float min_depth; member
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/external/libxml2/ |
D | xpath.c | 13643 int max_depth, min_depth; in xmlXPathRunStreamEval() local
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/external/igt-gpu-tools/assembler/ |
D | brw_structs.h | 724 float min_depth; member
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