Searched defs:new_elements (Results 1 – 6 of 6) sorted by relevance
/external/openscreen/util/ |
D | std_util.h | 80 std::vector<T>&& Append(std::vector<T>&& so_far, in Append()
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/external/google-fruit/include/fruit/impl/data_structures/ |
D | semistatic_map.templates.h | 97 … std::vector<value_type, ArenaAllocator<value_type>>&& new_elements) in SemistaticMap()
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/external/tensorflow/tensorflow/core/kernels/ |
D | barrier_ops.cc | 105 bool new_elements = false; in TryInsertMany() local 309 std::vector<Tuple>* ready_tuples, bool* new_elements) in InsertOneLocked()
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/external/libchrome/base/containers/ |
D | flat_tree_unittest.cc | 1046 int new_elements[] = {6, 7, 8, 9, 10}; in TEST() local 1058 int new_elements[] = {6, 7, 8, 9, 10}; in TEST() local
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/external/tensorflow/tensorflow/compiler/xla/ |
D | shape_util.cc | 522 std::vector<Shape> new_elements(tuple.tuple_shapes().begin() + start, in SliceTuple() local
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/external/mesa3d/src/gallium/drivers/virgl/ |
D | virgl_context.c | 519 struct pipe_vertex_element new_elements[PIPE_MAX_ATTRIBS]; in virgl_create_vertex_elements_state() local
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