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Searched defs:onAnimate (Results 1 – 25 of 90) sorted by relevance

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/external/skqp/modules/skottie/gm/
DSkottieGM.cpp73 bool onAnimate(const SkAnimTimer& timer) override { in onAnimate() function in SkottieWebFontGM
124 bool onAnimate(const SkAnimTimer& timer) override { in onAnimate() function in SkottieColorizeGM
195 bool onAnimate(const SkAnimTimer& timer) override { in onAnimate() function in SkottieMultiFrameGM
/external/skia/modules/skottie/gm/
DSkottieGM.cpp73 bool onAnimate(double nanos) override { in onAnimate() function in SkottieWebFontGM
131 bool onAnimate(double nanos) override { in onAnimate() function in SkottieColorizeGM
215 bool onAnimate(double nanos) override { in onAnimate() function in SkottieMultiFrameGM
/external/skia/gm/
Daddarc.cpp65 bool onAnimate(double nanos) override { in onAnimate() function in AddArcGM
149 bool onAnimate(double nanos) override { in onAnimate() function in StrokeCircleGM
202 bool onAnimate(double nanos) override { in onAnimate() function in FillCircleGM
Dvideo_decoder.cpp58 bool onAnimate(double nanos) override { in onAnimate() function in VideoDecoderGM
Dsimplerect.cpp52 bool onAnimate(double nanos) override { return true; } in onAnimate() function in SimpleRectGM
Danimated_gif.cpp142 bool onAnimate(double nanos) override { in onAnimate() function in AnimatedGifGM
221 bool onAnimate(double nanos) override { in onAnimate() function in AnimCodecPlayerGM
Ddashcircle.cpp107 bool onAnimate(double nanos) override { in onAnimate() function in DashCircleGM
228 bool onAnimate(double nanos) override { in onAnimate() function in DashCircle2GM
Dstringart.cpp70 bool onAnimate(double nanos) override { in onAnimate() function in StringArtGM
/external/skqp/gm/
Daddarc.cpp55 bool onAnimate(const SkAnimTimer& timer) override { in onAnimate() function in AddArcGM
141 bool onAnimate(const SkAnimTimer& timer) override { in onAnimate() function in StrokeCircleGM
194 bool onAnimate(const SkAnimTimer& timer) override { in onAnimate() function in FillCircleGM
DanimatedGif.cpp147 bool onAnimate(const SkAnimTimer& timer) override { in onAnimate() function in AnimatedGifGM
230 bool onAnimate(const SkAnimTimer& timer) override { in onAnimate() function in AnimCodecPlayerGM
Dsimplerect.cpp48 bool onAnimate(const SkAnimTimer& timer) override { in onAnimate() function in SimpleRectGM
Ddashcircle.cpp97 bool onAnimate(const SkAnimTimer& timer) override { in onAnimate() function in DashCircleGM
218 bool onAnimate(const SkAnimTimer& timer) override { in onAnimate() function in DashCircle2GM
Dstringart.cpp64 bool onAnimate(const SkAnimTimer& timer) override { in onAnimate() function in StringArtGM
/external/skqp/samplecode/
DSampleNima.cpp57 bool onAnimate(const SkAnimTimer& timer) override { in onAnimate() function in NimaView
DSampleBitmapRect.cpp139 bool onAnimate(const SkAnimTimer& timer) override { in onAnimate() function in BitmapRectView
235 bool onAnimate(const SkAnimTimer& timer) override { in onAnimate() function in BitmapRectView2
DSampleClock.cpp219 bool onAnimate(const SkAnimTimer&) override { in onAnimate() function in ClockView
DSampleAnimBlur.cpp58 bool onAnimate(const SkAnimTimer& timer) override { in onAnimate() function in AnimBlurView
DSampleMegaStroke.cpp81 bool onAnimate(const SkAnimTimer& ) override { in onAnimate() function in MegaStrokeView
DSampleCamera.cpp86 bool onAnimate(const SkAnimTimer& timer) override { in onAnimate() function in CameraView
/external/skia/samplecode/
DSampleClock.cpp209 bool onAnimate(double /*nanos*/) override { return true; } in onAnimate() function in ClockView
DSampleAnimBlur.cpp50 bool onAnimate(double nanos) override { in onAnimate() function in AnimBlurView
DSampleCamera.cpp69 bool onAnimate(double nanos) override { in onAnimate() function in __anon5a244cb70111::CameraView
DSampleAudio.cpp88 bool onAnimate(double /*nanos*/) override { in onAnimate() function in AudioView
DSampleCowboy.cpp92 bool onAnimate(double nanos) override { in onAnimate() function in __anon0748e7810111::AnimatedSVGSample
DSampleMegaStroke.cpp72 bool onAnimate(double /*nanos*/) override { return true; } in onAnimate() function in MegaStrokeView

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