Home
last modified time | relevance | path

Searched defs:posBinding (Results 1 – 7 of 7) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fFragDepthTests.cpp176 glu::VertexArrayBinding posBinding = glu::va::Float("a_position", 4, 4, 0, &constDepthCoord[0]); in iterate() local
182 … glu::VertexArrayBinding posBinding = glu::va::Float("a_position", 4, 4, 0, &varyingDepthCoord[0]); in iterate() local
389 glu::VertexArrayBinding posBinding = glu::va::Float(posLoc, 4, 4, 0, &position[0]); in iterate() local
Des3fShaderBuiltinVarTests.cpp338 glu::VertexArrayBinding posBinding = glu::va::Float("a_position", 4, 4, 0, &positions[0]); in iterate() local
434 glu::VertexArrayBinding posBinding = glu::va::Float("a_position", 4, 4, 0, &positions[0]); in iterate() local
537 …glu::VertexArrayBinding posBinding = glu::va::Float("a_positionSize", 3, (int)coords.size(), 0, (c… in iterate() local
653 glu::VertexArrayBinding posBinding = glu::va::Float("a_position", 4, 4, 0, &positions[0]); in iterate() local
Des3fShaderMetamorphicTests.cpp126 glu::VertexArrayBinding posBinding = glu::va::Float("coord2d", 2, 6, 0, &positions[0]); in render() local
/external/deqp/external/openglcts/modules/common/
DglcFragDepthTests.cpp186 glu::VertexArrayBinding posBinding = glu::va::Float("a_position", 4, 4, 0, &constDepthCoord[0]); in iterate() local
192 … glu::VertexArrayBinding posBinding = glu::va::Float("a_position", 4, 4, 0, &varyingDepthCoord[0]); in iterate() local
374 glu::VertexArrayBinding posBinding = glu::va::Float(posLoc, 4, 4, 0, &position[0]); in iterate() local
DglcBlendEquationAdvancedTests.cpp684 glu::VertexArrayBinding posBinding = glu::va::Float("aPos", 2, 4, 0, &s_pos[0]); in iterate() local
1012 glu::VertexArrayBinding posBinding = glu::va::Float("aPos", 2, 4, 0, &s_pos[0]); in iterate() local
1219 glu::VertexArrayBinding posBinding = glu::va::Float("aPos", 2, 4, 0, &s_pos[0]); in iterate() local
1352 glu::VertexArrayBinding posBinding = glu::va::Float("aPos", 2, 4, 0, &s_pos[0]); in iterate() local
1793 glu::VertexArrayBinding posBinding = glu::va::Float("aPos", 2, 4, 0, &s_pos[0]); in iterate() local
/external/deqp/modules/gles2/functional/
Des2fShaderBuiltinVarTests.cpp320 glu::VertexArrayBinding posBinding = glu::va::Float("a_position", 4, 4, 0, &positions[0]); in iterate() local
413 glu::VertexArrayBinding posBinding = glu::va::Float("a_position", 4, 4, 0, &positions[0]); in iterate() local
513 …glu::VertexArrayBinding posBinding = glu::va::Float("a_positionSize", 3, (int)coords.size(), 0, (c… in iterate() local
626 glu::VertexArrayBinding posBinding = glu::va::Float("a_position", 4, 4, 0, &positions[0]); in iterate() local
/external/deqp/modules/gles31/functional/
Des31fStencilTexturingTests.cpp157 …const glu::VertexArrayBinding posBinding = glu::va::Float("a_position", 2, (int)positions.size(), … in drawTestPattern() local