Searched defs:primID (Results 1 – 4 of 4) sorted by relevance
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
D | binner.cpp | 672 Integer<SIMD_T> const& primID, in BinTrianglesImpl() 1219 simdscalari const& primID, in BinTriangles() 1234 simd16scalari const& primID, in BinTriangles_simd16() 1286 Integer<SIMD_T> const& primID, in BinPostSetupPointsImpl() 1604 Integer<SIMD_T> const& primID, in BinPointsImpl() 1646 simdscalari const& primID, in BinPoints() 1660 simd16scalari const& primID, in BinPoints_simd16() 1684 Integer<SIMD_T> const& primID, in BinPostSetupLinesImpl() 1900 Integer<SIMD_T> const& primID, in BinLinesImpl() 1954 simdscalari const& primID, in BinLines() [all …]
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D | frontend.cpp | 829 simdscalari const& primID) in GeometryShaderStage() 1265 simdscalari const& primID) in TessellationStages() 1495 const simd16scalari primID = _simd16_set1_epi32(dsContext.PrimitiveID); in TessellationStages() local 2013 const simd16scalari primID = pa.GetPrimID(work.startPrimID); in ProcessDraw() local
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D | pa.h | 150 SIMDSCALARI primID; member
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/external/deqp/external/vulkancts/modules/vulkan/fragment_shading_rate/ |
D | vktFragmentShadingRateBasic.cpp | 703 deInt32 FSRTestInstance::PrimIDToPrimitiveShadingRate(deInt32 primID) in PrimIDToPrimitiveShadingRate() 718 deInt32 FSRTestInstance::PrimIDToPipelineShadingRate(deInt32 primID) in PrimIDToPipelineShadingRate() 2173 deUint32 primID = sample[2] >> 24; in iterate() local
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