/external/deqp/external/vulkancts/modules/vulkan/ray_tracing/ |
D | vktRayTracingBuildIndirectTests.cpp | 438 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in prepareBuffer() local 503 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
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D | vktRayTracingMemGuaranteeTests.cpp | 532 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in createShaderBindingTable() local 627 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
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D | vktRayTracingCaptureReplayTests.cpp | 368 deUint32 shaderGroupHandleSize, in initShaderBindingTables() 690 deUint32 shaderGroupHandleSize, in initShaderBindingTables() 1058 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
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D | vktRayTracingBarycentricCoordinatesTests.cpp | 353 deUint32 shaderGroupHandleSize = 0u; in iterate() local
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D | vktRayTracingDataSpillTests.cpp | 1653 deUint32 shaderGroupHandleSize = 0u; in iterate() local 2392 deUint32 shaderGroupHandleSize, deUint32 shaderGroupBaseAlignment, in createSBTWithShaderRecord() 2455 deUint32 shaderGroupHandleSize = 0u; in iterate() local
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D | vktRayTracingAccelerationStructuresTests.cpp | 570 deUint32 shaderGroupHandleSize, in initShaderBindingTables() 749 deUint32 shaderGroupHandleSize, in initShaderBindingTables() 1475 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local 2174 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in iterate() local
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D | vktRayTracingNullASTests.cpp | 420 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
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D | vktRayTracingComplexControlFlowTests.cpp | 383 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in createShaderBindingTable() local 532 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
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D | vktRayTracingBarrierTests.cpp | 1105 …Stage stage, StageData& stageData, deUint32 shaderGroupHandleSize, deUint32 shaderGroupBaseAlignme… in createRayTracingPipelineData() 1228 deUint32 shaderGroupHandleSize = 0u; in iterate() local
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D | vktRayTracingCallableShadersTests.cpp | 289 deUint32 shaderGroupHandleSize, in initShaderBindingTables()
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D | vktRayTracingTraceRaysTests.cpp | 356 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
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D | vktRayTracingTraversalControlTests.cpp | 283 deUint32 shaderGroupHandleSize, in initShaderBindingTables()
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D | vktRayTracingDirectionTests.cpp | 476 deUint32 shaderGroupHandleSize = 0u; in iterate() local
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D | vktRayTracingBuildLargeTests.cpp | 360 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
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D | vktRayTracingWatertightnessTests.cpp | 609 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
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D | vktRayTracingBuildTests.cpp | 384 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
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D | vktRayTracingPipelineLibraryTests.cpp | 485 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
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D | vktRayTracingShaderBindingTableTests.cpp | 422 deUint32 shaderGroupHandleSize, in initShaderBindingTables()
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D | vktRayTracingBuiltinTests.cpp | 1595 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in createShaderBindingTable() local 1657 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
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/external/deqp/external/vulkancts/modules/vulkan/ray_query/ |
D | vktRayQueryTraversalControlTests.cpp | 989 deUint32 shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in initConfiguration() local 1070 deUint32 shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in fillCommandBuffer() local
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D | vktRayQueryCullRayFlagsTests.cpp | 1008 deUint32 shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in initConfiguration() local 1094 deUint32 shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in fillCommandBuffer() local
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D | vktRayQueryWatertightnessTests.cpp | 1376 const deUint32 shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in createShaderBindingTable() local 1396 const deUint32 shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in initConfiguration() local
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineBindPointTests.cpp | 566 const auto shaderGroupHandleSize = rtProperties->getShaderGroupHandleSize(); in iterate() local
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/external/mesa3d/include/vulkan/ |
D | vulkan_beta.h | 268 uint32_t shaderGroupHandleSize; member
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/external/vulkan-headers/include/vulkan/ |
D | vulkan_beta.h | 268 uint32_t shaderGroupHandleSize; member
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