| /external/skia/src/gpu/effects/ |
| D | GrBlendFragmentProcessor.cpp | 181 SkPMColor4f srcColor = src ? ConstantOutputForConstantInput(src, SK_PMColor4fWHITE) in constantOutputForConstantInput() local 190 SkPMColor4f srcColor = ConstantOutputForConstantInput(src, opaqueInput); in constantOutputForConstantInput() local 197 SkPMColor4f srcColor = src ? ConstantOutputForConstantInput(src, SK_PMColor4fWHITE) in constantOutputForConstantInput() local 275 SkString srcColor, dstColor; in emitCode() local
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| D | GrCustomXfermode.cpp | 151 const char* srcColor, in emitBlendCodeForDstRead()
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| D | GrPorterDuffXferProcessor.cpp | 521 const char* srcColor, in emitBlendCodeForDstRead()
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| /external/skia/src/gpu/glsl/ |
| D | GrGLSLBlend.cpp | 50 const char* srcColor, in AppendMode()
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| D | GrGLSLShaderBuilder.cpp | 154 const char* srcColor, in appendColorGamutXform() 269 void GrGLSLShaderBuilder::appendColorGamutXform(const char* srcColor, in appendColorGamutXform()
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| D | GrGLSLXferProcessor.h | 107 const char* srcColor, in emitBlendCodeForDstRead()
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| /external/skqp/src/gpu/glsl/ |
| D | GrGLSLBlend.cpp | 259 static void emit_advanced_xfermode_code(GrGLSLFragmentBuilder* fsBuilder, const char* srcColor, in emit_advanced_xfermode_code() 438 void GrGLSLBlend::AppendMode(GrGLSLFragmentBuilder* fsBuilder, const char* srcColor, in AppendMode() 467 void GrGLSLBlend::AppendRegionOp(GrGLSLFragmentBuilder* fsBuilder, const char* srcColor, in AppendRegionOp()
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| D | GrGLSLShaderBuilder.cpp | 103 const char* srcColor, in appendColorGamutXform() 190 void GrGLSLShaderBuilder::appendColorGamutXform(const char* srcColor, in appendColorGamutXform()
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| D | GrGLSLXferProcessor.h | 101 const char* srcColor, in emitBlendCodeForDstRead()
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| /external/mesa3d/src/gallium/drivers/swr/rasterizer/memory/ |
| D | LoadTile.h | 110 float srcColor[4]; in Load() local
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| D | ClearTile.cpp | 126 float srcColor[4]; in StoreClear() local
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| D | Convert.h | 397 uint32_t srcColor[4]; // typeless bits in ConvertPixelToFloat() local
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| /external/skqp/gm/ |
| D | gamma.cpp | 83 auto nextXferRect = [&](SkColor srcColor, SkBlendMode mode, SkColor dstColor) { in __anona9327cdd0502()
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| /external/skqp/src/gpu/ |
| D | GrColorSpaceXform.cpp | 50 SkColor4f GrColorSpaceXform::apply(const SkColor4f& srcColor) { in apply()
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| /external/skia/src/gpu/ |
| D | GrColorSpaceXform.cpp | 58 SkColor4f GrColorSpaceXform::apply(const SkColor4f& srcColor) { in apply()
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| /external/angle/src/libANGLE/ |
| D | angletypes.cpp | 538 void BlendStateExt::setFactors(const GLenum srcColor, in setFactors() 550 const GLenum srcColor, in setFactorsIndexed() 602 DrawBufferMask BlendStateExt::compareFactors(const FactorStorage::Type srcColor, in compareFactors()
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| /external/skia/src/effects/ |
| D | SkLayerDrawLooper.cpp | 71 SkColor4f srcColor = src.getColor4f(); in ApplyInfo() local
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| /external/skqp/src/effects/ |
| D | SkLayerDrawLooper.cpp | 70 SkColor4f srcColor = src.getColor4f(); in ApplyInfo() local
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| /external/angle/src/tests/gl_tests/ |
| D | CopyTexImageTest.cpp | 727 GLTexture srcColor; in TEST_P() local 780 GLTexture srcColor; in TEST_P() local
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| D | BlitFramebufferANGLETest.cpp | 1630 GLTexture srcColor; in TEST_P() local 1675 GLTexture srcColor; in TEST_P() local
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| /external/skqp/src/gpu/effects/ |
| D | GrCustomXfermode.cpp | 153 const char* srcColor, in emitBlendCodeForDstRead()
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| D | GrXfermodeFragmentProcessor.cpp | 223 SkString srcColor("xfer_src"); in emitCode() local
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| D | GrPorterDuffXferProcessor.cpp | 547 const char* srcColor, in emitBlendCodeForDstRead()
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| /external/deqp/external/vulkancts/modules/vulkan/ycbcr/ |
| D | vktYCbCrUtil.cpp | 1748 const Interval srcColor[] = in calculateBounds() local 1790 const Interval srcColor[] = in calculateBounds() local 1862 const Interval srcColor[] = in calculateBounds() local 1904 const Interval srcColor[] = in calculateBounds() local
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| /external/deqp/framework/referencerenderer/ |
| D | rrFragmentOperations.cpp | 652 const Vec4& srcColor = sample.clampedBlendSrcColor; in executeAdvancedBlend() local 962 const Vec4 srcColor = frag.value.get<float>(); in render() local
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