/external/tensorflow/tensorflow/lite/delegates/gpu/common/tasks/ |
D | convolution_transposed.h | 124 int texture_width = dst_depth; in UploadWeights() local 186 int texture_width = dst_depth; in UploadWeights() local
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D | conv_powervr.h | 282 int texture_width = dst_depth; in UploadWeights() local 342 const int texture_width = dst_slices; in UploadWeights() local
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D | depthwise_conv_3x3.h | 81 int texture_width = 10; // 3x3 kernel + 1 bias in UploadWeightsAndBiases() local
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D | depthwise_conv_3x3_stride_h2.h | 75 int texture_width = 10; // 3x3 kernel + 1 bias in UploadWeightsAndBiases() local
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D | conv_weights_converter_test_util.cc | 68 int texture_width = dst_depth; in ConvolutionWeightsConverterTest() local
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArraySampling.cpp | 707 glw::GLubyte getMipmapLevelCount(glw::GLsizei texture_width, glw::GLsizei texture_height) in getMipmapLevelCount() 875 glw::GLsizei texture_width, glw::GLsizei texture_height, const T* components) in prepareDataForTexture() 908 glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, in prepareDataForColorFloatTexture() 936 glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, in prepareDataForColorIntTexture() 961 glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, in prepareDataForDepthFloatTexture() 986 glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, in prepareDataForStencilUIntTexture() 1011 glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, in prepareDepthTextureFace() 1226 glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, in prepareRGBAIntegerTextureFace() 1263 glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, in prepareRGBATextureFace() 1299 glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, in prepareStencilTextureFace() [all …]
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D | esextcTextureCubeMapArrayColorDepthAttachments.cpp | 476 glw::GLuint texture_width, glw::GLuint n_cubemaps, bool should_generate_mutable_textures) in generateAndConfigureTextureObjects()
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/external/openscreen/cast/standalone_receiver/ |
D | sdl_video_player.cc | 87 int texture_width = -1; in RenderNextFrame() local
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/external/mesa3d/src/gallium/frontends/wgl/ |
D | stw_st.c | 46 unsigned texture_width, texture_height; member
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/external/mesa3d/src/gallium/frontends/glx/xlib/ |
D | xm_st.c | 43 unsigned texture_width, texture_height, texture_mask; member
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/external/tensorflow/tensorflow/lite/delegates/gpu/common/selectors/ |
D | operation_selector.cc | 364 int texture_width = dst_depth; in GPUOperationFromNode() local
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/external/deqp/external/openglcts/modules/glesext/ |
D | esextcTestCaseBase.cpp | 948 glw::GLuint texture_width, glw::GLuint texture_height) const in setupFramebufferWithTextureAsAttachment()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cTextureViewTests.cpp | 2109 glw::GLint texture_height, glw::GLint texture_width, in initTextureStorage() 2709 const int texture_width = 64; in initTestRuns() local
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