Searched defs:visibilities (Results 1 – 3 of 3) sorted by relevance
/external/skia/src/gpu/vk/ |
D | GrVkDescriptorSetManager.cpp | 20 SkSTArray<1, uint32_t> visibilities; in CreateUniformManager() local 32 SkSTArray<4, uint32_t> visibilities; in CreateSamplerManager() local 43 SkTArray<uint32_t> visibilities; in CreateZeroSamplerManager() local 49 SkSTArray<1, uint32_t> visibilities; in CreateInputManager() local 72 const SkTArray<uint32_t>& visibilities, in get_layout_and_desc_count() 195 const SkTArray<uint32_t>& visibilities, in Create() 217 uint32_t descCountPerSet, const SkTArray<uint32_t>& visibilities, in GrVkDescriptorSetManager()
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/external/skqp/src/gpu/vk/ |
D | GrVkDescriptorSetManager.cpp | 16 SkSTArray<2, uint32_t> visibilities; in CreateUniformManager() local 34 SkSTArray<4, uint32_t> visibilities; in CreateSamplerManager() local 45 GrVkGpu* gpu, VkDescriptorType type, const SkTArray<uint32_t>& visibilities) { in CreateSamplerManager() 56 const SkTArray<uint32_t>& visibilities, in GrVkDescriptorSetManager() 192 const SkTArray<uint32_t>& visibilities, in DescriptorPoolManager()
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D | GrVkResourceProvider.cpp | 286 const SkTArray<uint32_t>& visibilities, in getSamplerDescriptorSetHandle()
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