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Searched defs:visibilities (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/vk/
DGrVkDescriptorSetManager.cpp20 SkSTArray<1, uint32_t> visibilities; in CreateUniformManager() local
32 SkSTArray<4, uint32_t> visibilities; in CreateSamplerManager() local
43 SkTArray<uint32_t> visibilities; in CreateZeroSamplerManager() local
49 SkSTArray<1, uint32_t> visibilities; in CreateInputManager() local
72 const SkTArray<uint32_t>& visibilities, in get_layout_and_desc_count()
195 const SkTArray<uint32_t>& visibilities, in Create()
217 uint32_t descCountPerSet, const SkTArray<uint32_t>& visibilities, in GrVkDescriptorSetManager()
/external/skqp/src/gpu/vk/
DGrVkDescriptorSetManager.cpp16 SkSTArray<2, uint32_t> visibilities; in CreateUniformManager() local
34 SkSTArray<4, uint32_t> visibilities; in CreateSamplerManager() local
45 GrVkGpu* gpu, VkDescriptorType type, const SkTArray<uint32_t>& visibilities) { in CreateSamplerManager()
56 const SkTArray<uint32_t>& visibilities, in GrVkDescriptorSetManager()
192 const SkTArray<uint32_t>& visibilities, in DescriptorPoolManager()
DGrVkResourceProvider.cpp286 const SkTArray<uint32_t>& visibilities, in getSamplerDescriptorSetHandle()