/external/setupdesign/main/res/values/ |
D | colors.xml | 21 <color name="sud_color_accent_dark">#ff448aff</color> 22 <color name="sud_color_accent_light">#ff3367d6</color> 23 <color name="sud_color_background_dark">#ff303030</color> 24 <color name="sud_color_background_light">#fffafafa</color> 25 <color name="sud_link_color_dark">#ff448aff</color> 26 <color name="sud_link_color_light">#ff3367d6</color> 27 <color name="sud_list_item_icon_color_dark">#b3ffffff</color> 28 <color name="sud_list_item_icon_color_light">#89000000</color> 29 <color name="sud_progress_bar_color_dark">#ffffcd40</color> 30 <color name="sud_progress_bar_color_light">#fff4b400</color> [all …]
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/external/angle/src/libANGLE/renderer/d3d/d3d11/shaders/ |
D | MultiplyAlpha.hlsl | 21 float4 color = TextureF.Sample(Sampler, inTexCoord).rgba; 22 color.rgb = color.r * color.a; 23 color.a = 1.0f; 24 return color; 28 float4 color = TextureF.Sample(Sampler, inTexCoord).rgba; 29 if (color.a > 0.0f) 31 color.rgb = color.r / color.a; 33 color.a = 1.0f; 34 return color; 40 float4 color = TextureF.Sample(Sampler, inTexCoord).rgba; [all …]
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/external/setupdesign/main/res/values-v31/ |
D | colors.xml | 19 <!-- Default color for BC --> 21 <color name="sud_color_accent_glif_v3_dark">#ff669df6</color> 23 <color name="sud_color_accent_glif_v3_light">#ff1a73e8</color> 25 <!-- Accent color --> 26 …<color name="sud_dynamic_color_accent_glif_v3">@color/sud_dynamic_color_accent_glif_v3_light</colo… 27 <color name="sud_dynamic_color_accent_glif_v3_dark">@color/sud_system_accent1_100</color> 28 <color name="sud_dynamic_color_accent_glif_v3_light">@color/sud_system_accent1_600</color> 31 <color name="sud_error_warning_default_dark">#F28B82</color> 33 <color name="sud_error_warning_default_light">#EA4335</color> 37 <color name="sud_system_accent1_100">@android:color/system_accent1_100</color> [all …]
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/external/llvm-project/llvm/docs/ |
D | loop-terminology.svg | 122 <stop stop-color="#fff" offset="0"/> 123 <stop stop-color="#fff" offset=".0625"/> 124 <stop stop-color="#fefefe" offset=".09375"/> 125 <stop stop-color="#fefefe" offset=".097656"/> 126 <stop stop-color="#fdfefe" offset=".10156"/> 127 <stop stop-color="#fdfefe" offset=".10547"/> 128 <stop stop-color="#fcfdfd" offset=".10938"/> 129 <stop stop-color="#fbfdfd" offset=".11328"/> 130 <stop stop-color="#fbfdfd" offset=".11719"/> 131 <stop stop-color="#fafcfc" offset=".12109"/> [all …]
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/external/skia/modules/canvaskit/htmlcanvas/ |
D | _namedcolors.js | 3 // Put the result in color.js 12 // From https://drafts.csswg.org/css-color/#named-colors 13 'aliceblue': CanvasKit.Color(240, 248, 255), 14 'antiquewhite': CanvasKit.Color(250, 235, 215), 15 'aqua': CanvasKit.Color(0, 255, 255), 16 'aquamarine': CanvasKit.Color(127, 255, 212), 17 'azure': CanvasKit.Color(240, 255, 255), 18 'beige': CanvasKit.Color(245, 245, 220), 19 'bisque': CanvasKit.Color(255, 228, 196), 20 'black': CanvasKit.Color(0, 0, 0), [all …]
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/external/skqp/experimental/canvaskit/htmlcanvas/ |
D | _namedcolors.js | 3 // Put the result in color.js 12 // From https://drafts.csswg.org/css-color/#named-colors 13 'aliceblue': CanvasKit.Color(240, 248, 255), 14 'antiquewhite': CanvasKit.Color(250, 235, 215), 15 'aqua': CanvasKit.Color(0, 255, 255), 16 'aquamarine': CanvasKit.Color(127, 255, 212), 17 'azure': CanvasKit.Color(240, 255, 255), 18 'beige': CanvasKit.Color(245, 245, 220), 19 'bisque': CanvasKit.Color(255, 228, 196), 20 'black': CanvasKit.Color(0, 0, 0), [all …]
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/external/angle/third_party/vulkan-deps/glslang/src/Test/ |
D | spv.loops.frag | 37 vec4 color = BaseColor; 41 if (color.x < 0.33) { 42 color += vec4(0.33); 45 if (color.x < 0.66) { 46 color += vec4(0.66); 50 color += vec4(0.33); 55 while (color.x < d) { 56 color += bigColor; 60 while (color.z < d) { 61 color += bigColor1_1; [all …]
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D | loops.frag | 55 vec4 color = BaseColor; 59 if (color.x < 0.33) { 60 color += vec4(0.33); 63 if (color.x < 0.66) { 64 color += vec4(0.66); 68 color += vec4(0.33); 73 while (color.x < d) { 74 color += bigColor; 78 while (color.z < d) { 79 color += bigColor1_1; [all …]
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/external/deqp-deps/glslang/Test/ |
D | spv.loops.frag | 37 vec4 color = BaseColor; 41 if (color.x < 0.33) { 42 color += vec4(0.33); 45 if (color.x < 0.66) { 46 color += vec4(0.66); 50 color += vec4(0.33); 55 while (color.x < d) { 56 color += bigColor; 60 while (color.z < d) { 61 color += bigColor1_1; [all …]
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D | loops.frag | 55 vec4 color = BaseColor; 59 if (color.x < 0.33) { 60 color += vec4(0.33); 63 if (color.x < 0.66) { 64 color += vec4(0.66); 68 color += vec4(0.33); 73 while (color.x < d) { 74 color += bigColor; 78 while (color.z < d) { 79 color += bigColor1_1; [all …]
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/external/angle/src/libANGLE/renderer/metal/shaders/ |
D | copy_buffer.metal | 108 vec<TYPE, 4> color, \ 115 #define FORWARD_COMMON_WRITE_FUNC_PARAMS gIndices, options, bufferOffset, color, buffer 123 vec<T, 4> color, 130 dstTexture2d.write(color, writeIndices.xy); 133 dstTexture2dArray.write(color, writeIndices.xy, writeIndices.z); 136 dstTexture3d.write(color, writeIndices); 139 dstTextureCube.write(color, writeIndices.xy, writeIndices.z); 150 vec<T, 4> color; 160 color = srcTexture2d.read(coords.xy, options.textureLevel); 163 color = srcTexture2dArray.read(coords.xy, options.textureLayer, options.textureLevel); [all …]
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/external/scapy/scapy/ |
D | themes.py | 7 Color themes for the interactive console. 11 ## Color themes ## 44 Color = ColorTable() variable 114 style_normal = Color.normal 115 style_prompt = Color.blue+Color.bold 116 style_punct = Color.normal 117 style_id = Color.blue+Color.bold 118 style_not_printable = Color.grey 119 style_layer_name = Color.red+Color.bold 120 style_field_name = Color.blue [all …]
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/external/fmtlib/doc/bootstrap/mixins/ |
D | gradients.less | 7 // Creates two color stops, start and end, by specifying a color and position for each color stop. 8 // Color stops are not available in IE9 and below. 9 .horizontal(@start-color: #555; @end-color: #333; @start-percent: 0%; @end-percent: 100%) { 10 …background-image: -webkit-linear-gradient(left, @start-color @start-percent, @end-color @end-perce… 11 …background-image: -o-linear-gradient(left, @start-color @start-percent, @end-color @end-percent); … 12 …background-image: linear-gradient(to right, @start-color @start-percent, @end-color @end-percent);… 14 …artColorstr='%d', endColorstr='%d', GradientType=1)",argb(@start-color),argb(@end-color))); // IE9… 19 // Creates two color stops, start and end, by specifying a color and position for each color stop. 20 // Color stops are not available in IE9 and below. 21 .vertical(@start-color: #555; @end-color: #333; @start-percent: 0%; @end-percent: 100%) { [all …]
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/external/llvm-project/llvm/test/tools/opt-viewer/Outputs/basic/ |
D | style.css | 12 background-color: #ffd0d0; 15 background-color: cyan; 27 background-color: #eee; 38 background-color: rgba(0, 0, 0, 0); 61 background-color: #ffffff; 65 background-color: #ffd0d0; 69 background-color: #d0ffd0; 73 background-color: #ffe1a6; 76 background-color: #ffffff; 79 background-color: #eeeeee; [all …]
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/external/llvm-project/llvm/tools/opt-viewer/ |
D | style.css | 12 background-color: #ffd0d0; 15 background-color: cyan; 27 background-color: #eee; 38 background-color: rgba(0, 0, 0, 0); 61 background-color: #ffffff; 65 background-color: #ffd0d0; 69 background-color: #d0ffd0; 73 background-color: #ffe1a6; 76 background-color: #ffffff; 79 background-color: #eeeeee; [all …]
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/external/swiftshader/tests/regres/testlists/ |
D | vk-master-ASSERT.txt | 1 dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.color.1d.astc_10x10_srgb_block.astc_10x10… 2 dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.color.1d.astc_10x10_srgb_block.astc_10x10… 3 dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.color.1d.astc_10x10_srgb_block.astc_10x10… 4 dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.color.1d.astc_10x10_srgb_block.astc_10x10… 5 dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.color.1d.astc_10x10_unorm_block.astc_10x1… 6 dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.color.1d.astc_10x10_unorm_block.astc_10x1… 7 dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.color.1d.astc_10x10_unorm_block.astc_10x1… 8 dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.color.1d.astc_10x10_unorm_block.astc_10x1… 9 dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.color.1d.astc_10x5_srgb_block.astc_10x5_s… 10 dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.color.1d.astc_10x5_srgb_block.astc_10x5_s… [all …]
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/external/owasp/sanitizer/distrib/javadoc/src-html/org/owasp/html/ |
D | TagBalancingHtmlStreamEventReceiver.html | 4 <FONT color="green">001</FONT> // Copyright (c) 2011, Mike Samuel<a name="line.1"></a> 5 <FONT color="green">002</FONT> // All rights reserved.<a name="line.2"></a> 6 <FONT color="green">003</FONT> //<a name="line.3"></a> 7 <FONT color="green">004</FONT> // Redistribution and use in source and binary forms, with or wit… 8 <FONT color="green">005</FONT> // modification, are permitted provided that the following condit… 9 <FONT color="green">006</FONT> // are met:<a name="line.6"></a> 10 <FONT color="green">007</FONT> //<a name="line.7"></a> 11 <FONT color="green">008</FONT> // Redistributions of source code must retain the above copyright… 12 <FONT color="green">009</FONT> // notice, this list of conditions and the following disclaimer.<… 13 <FONT color="green">010</FONT> // Redistributions in binary form must reproduce the above copyri… [all …]
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D | CssSchema.html | 4 <FONT color="green">001</FONT> // Copyright (c) 2013, Mike Samuel<a name="line.1"></a> 5 <FONT color="green">002</FONT> // All rights reserved.<a name="line.2"></a> 6 <FONT color="green">003</FONT> //<a name="line.3"></a> 7 <FONT color="green">004</FONT> // Redistribution and use in source and binary forms, with or wit… 8 <FONT color="green">005</FONT> // modification, are permitted provided that the following condit… 9 <FONT color="green">006</FONT> // are met:<a name="line.6"></a> 10 <FONT color="green">007</FONT> //<a name="line.7"></a> 11 <FONT color="green">008</FONT> // Redistributions of source code must retain the above copyright… 12 <FONT color="green">009</FONT> // notice, this list of conditions and the following disclaimer.<… 13 <FONT color="green">010</FONT> // Redistributions in binary form must reproduce the above copyri… [all …]
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D | HtmlPolicyBuilder.AttributeBuilder.html | 4 <FONT color="green">001</FONT> // Copyright (c) 2011, Mike Samuel<a name="line.1"></a> 5 <FONT color="green">002</FONT> // All rights reserved.<a name="line.2"></a> 6 <FONT color="green">003</FONT> //<a name="line.3"></a> 7 <FONT color="green">004</FONT> // Redistribution and use in source and binary forms, with or wit… 8 <FONT color="green">005</FONT> // modification, are permitted provided that the following condit… 9 <FONT color="green">006</FONT> // are met:<a name="line.6"></a> 10 <FONT color="green">007</FONT> //<a name="line.7"></a> 11 <FONT color="green">008</FONT> // Redistributions of source code must retain the above copyright… 12 <FONT color="green">009</FONT> // notice, this list of conditions and the following disclaimer.<… 13 <FONT color="green">010</FONT> // Redistributions in binary form must reproduce the above copyri… [all …]
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D | HtmlPolicyBuilder.html | 4 <FONT color="green">001</FONT> // Copyright (c) 2011, Mike Samuel<a name="line.1"></a> 5 <FONT color="green">002</FONT> // All rights reserved.<a name="line.2"></a> 6 <FONT color="green">003</FONT> //<a name="line.3"></a> 7 <FONT color="green">004</FONT> // Redistribution and use in source and binary forms, with or wit… 8 <FONT color="green">005</FONT> // modification, are permitted provided that the following condit… 9 <FONT color="green">006</FONT> // are met:<a name="line.6"></a> 10 <FONT color="green">007</FONT> //<a name="line.7"></a> 11 <FONT color="green">008</FONT> // Redistributions of source code must retain the above copyright… 12 <FONT color="green">009</FONT> // notice, this list of conditions and the following disclaimer.<… 13 <FONT color="green">010</FONT> // Redistributions in binary form must reproduce the above copyri… [all …]
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D | HtmlStreamRenderer.html | 4 <FONT color="green">001</FONT> // Copyright (c) 2011, Mike Samuel<a name="line.1"></a> 5 <FONT color="green">002</FONT> // All rights reserved.<a name="line.2"></a> 6 <FONT color="green">003</FONT> //<a name="line.3"></a> 7 <FONT color="green">004</FONT> // Redistribution and use in source and binary forms, with or wit… 8 <FONT color="green">005</FONT> // modification, are permitted provided that the following condit… 9 <FONT color="green">006</FONT> // are met:<a name="line.6"></a> 10 <FONT color="green">007</FONT> //<a name="line.7"></a> 11 <FONT color="green">008</FONT> // Redistributions of source code must retain the above copyright… 12 <FONT color="green">009</FONT> // notice, this list of conditions and the following disclaimer.<… 13 <FONT color="green">010</FONT> // Redistributions in binary form must reproduce the above copyri… [all …]
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/external/zxing/qr_scanner/res/values/ |
D | colors.xml | 2 <color name="contents_text">#ff000000</color> 3 <color name="encode_view">#ffffffff</color> 4 <color name="help_button_view">#ffcccccc</color> 5 <color name="help_view">#ff404040</color> 6 <color name="possible_result_points">#c0ffff00</color> 7 <color name="result_image_border">#ffffffff</color> 8 <color name="result_minor_text">#ffc0c0c0</color> 9 <color name="result_points">#c000ff00</color> 10 <color name="result_text">#ffffffff</color> 11 <color name="result_view">#b0000000</color> [all …]
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/external/swiftshader/src/Renderer/ |
D | Color.hpp | 24 struct Color struct 26 Color(); 28 Color(const Color<byte> &c); 29 Color(const Color<short> &c); 30 Color(const Color<float> &c); 32 Color(int c); 33 Color(unsigned short c); 34 Color(unsigned long c); 35 Color(unsigned int c); 37 Color(T r, T g, T b, T a = 1); [all …]
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/external/lottie/LottieSample/src/main/res/values/ |
D | colors.xml | 3 <color name="colorPrimary">#c6c6c6</color> 4 <color name="colorPrimaryDark">#f1f1f1</color> 5 <color name="colorAccent">#FF5A5F</color> 6 <color name="divider">#CFCFCF</color> 7 <color name="material_teal">#c9484c</color> 8 <color name="text_color">#7e7e7e</color> 9 <color name="text_color_dark">#484848</color> 10 <color name="text_color_placeholder">#BABABA</color> 11 <color name="tab_bar_underline">#00D1C1</color> 12 <color name="loading_placeholder">#c4c4c4</color> [all …]
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/external/skia/resources/sksl/dslfp/ |
D | GrDSLFPTest_IfStatement.fp | 6 half4 color = half4(0); 8 // Basic if statement. (00 == 00: true --> color=0001) 9 if (color.rg == color.ba) color.a = one; 12 if (color.rg == color.ba) { 13 color.r = color.a; 18 // Basic if-else statement. (0 == 0: true --> color=1011) 19 if (color.r == color.g) color = color.araa; else color = color.rrra; 22 if (color.r + color.g + color.b + color.a == one) { // (3 == 1: false) 23 color = half4(-1); 24 } else if (color.r + color.g + color.b + color.a == 2) { // (3 == 2: false) [all …]
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