Home
last modified time | relevance | path

Searched full:color (Results 1 – 25 of 8397) sorted by relevance

12345678910>>...336

/external/setupdesign/main/res/values/
Dcolors.xml21 <color name="sud_color_accent_dark">#ff448aff</color>
22 <color name="sud_color_accent_light">#ff3367d6</color>
23 <color name="sud_color_background_dark">#ff303030</color>
24 <color name="sud_color_background_light">#fffafafa</color>
25 <color name="sud_link_color_dark">#ff448aff</color>
26 <color name="sud_link_color_light">#ff3367d6</color>
27 <color name="sud_list_item_icon_color_dark">#b3ffffff</color>
28 <color name="sud_list_item_icon_color_light">#89000000</color>
29 <color name="sud_progress_bar_color_dark">#ffffcd40</color>
30 <color name="sud_progress_bar_color_light">#fff4b400</color>
[all …]
/external/angle/src/libANGLE/renderer/d3d/d3d11/shaders/
DMultiplyAlpha.hlsl21 float4 color = TextureF.Sample(Sampler, inTexCoord).rgba;
22 color.rgb = color.r * color.a;
23 color.a = 1.0f;
24 return color;
28 float4 color = TextureF.Sample(Sampler, inTexCoord).rgba;
29 if (color.a > 0.0f)
31 color.rgb = color.r / color.a;
33 color.a = 1.0f;
34 return color;
40 float4 color = TextureF.Sample(Sampler, inTexCoord).rgba;
[all …]
/external/setupdesign/main/res/values-v31/
Dcolors.xml19 <!-- Default color for BC -->
21 <color name="sud_color_accent_glif_v3_dark">#ff669df6</color>
23 <color name="sud_color_accent_glif_v3_light">#ff1a73e8</color>
25 <!-- Accent color -->
26 …<color name="sud_dynamic_color_accent_glif_v3">@color/sud_dynamic_color_accent_glif_v3_light</colo…
27 <color name="sud_dynamic_color_accent_glif_v3_dark">@color/sud_system_accent1_100</color>
28 <color name="sud_dynamic_color_accent_glif_v3_light">@color/sud_system_accent1_600</color>
31 <color name="sud_error_warning_default_dark">#F28B82</color>
33 <color name="sud_error_warning_default_light">#EA4335</color>
37 <color name="sud_system_accent1_100">@android:color/system_accent1_100</color>
[all …]
/external/llvm-project/llvm/docs/
Dloop-terminology.svg122 <stop stop-color="#fff" offset="0"/>
123 <stop stop-color="#fff" offset=".0625"/>
124 <stop stop-color="#fefefe" offset=".09375"/>
125 <stop stop-color="#fefefe" offset=".097656"/>
126 <stop stop-color="#fdfefe" offset=".10156"/>
127 <stop stop-color="#fdfefe" offset=".10547"/>
128 <stop stop-color="#fcfdfd" offset=".10938"/>
129 <stop stop-color="#fbfdfd" offset=".11328"/>
130 <stop stop-color="#fbfdfd" offset=".11719"/>
131 <stop stop-color="#fafcfc" offset=".12109"/>
[all …]
/external/skia/modules/canvaskit/htmlcanvas/
D_namedcolors.js3 // Put the result in color.js
12 // From https://drafts.csswg.org/css-color/#named-colors
13 'aliceblue': CanvasKit.Color(240, 248, 255),
14 'antiquewhite': CanvasKit.Color(250, 235, 215),
15 'aqua': CanvasKit.Color(0, 255, 255),
16 'aquamarine': CanvasKit.Color(127, 255, 212),
17 'azure': CanvasKit.Color(240, 255, 255),
18 'beige': CanvasKit.Color(245, 245, 220),
19 'bisque': CanvasKit.Color(255, 228, 196),
20 'black': CanvasKit.Color(0, 0, 0),
[all …]
/external/skqp/experimental/canvaskit/htmlcanvas/
D_namedcolors.js3 // Put the result in color.js
12 // From https://drafts.csswg.org/css-color/#named-colors
13 'aliceblue': CanvasKit.Color(240, 248, 255),
14 'antiquewhite': CanvasKit.Color(250, 235, 215),
15 'aqua': CanvasKit.Color(0, 255, 255),
16 'aquamarine': CanvasKit.Color(127, 255, 212),
17 'azure': CanvasKit.Color(240, 255, 255),
18 'beige': CanvasKit.Color(245, 245, 220),
19 'bisque': CanvasKit.Color(255, 228, 196),
20 'black': CanvasKit.Color(0, 0, 0),
[all …]
/external/angle/third_party/vulkan-deps/glslang/src/Test/
Dspv.loops.frag37 vec4 color = BaseColor;
41 if (color.x < 0.33) {
42 color += vec4(0.33);
45 if (color.x < 0.66) {
46 color += vec4(0.66);
50 color += vec4(0.33);
55 while (color.x < d) {
56 color += bigColor;
60 while (color.z < d) {
61 color += bigColor1_1;
[all …]
Dloops.frag55 vec4 color = BaseColor;
59 if (color.x < 0.33) {
60 color += vec4(0.33);
63 if (color.x < 0.66) {
64 color += vec4(0.66);
68 color += vec4(0.33);
73 while (color.x < d) {
74 color += bigColor;
78 while (color.z < d) {
79 color += bigColor1_1;
[all …]
/external/deqp-deps/glslang/Test/
Dspv.loops.frag37 vec4 color = BaseColor;
41 if (color.x < 0.33) {
42 color += vec4(0.33);
45 if (color.x < 0.66) {
46 color += vec4(0.66);
50 color += vec4(0.33);
55 while (color.x < d) {
56 color += bigColor;
60 while (color.z < d) {
61 color += bigColor1_1;
[all …]
Dloops.frag55 vec4 color = BaseColor;
59 if (color.x < 0.33) {
60 color += vec4(0.33);
63 if (color.x < 0.66) {
64 color += vec4(0.66);
68 color += vec4(0.33);
73 while (color.x < d) {
74 color += bigColor;
78 while (color.z < d) {
79 color += bigColor1_1;
[all …]
/external/angle/src/libANGLE/renderer/metal/shaders/
Dcopy_buffer.metal108 vec<TYPE, 4> color, \
115 #define FORWARD_COMMON_WRITE_FUNC_PARAMS gIndices, options, bufferOffset, color, buffer
123 vec<T, 4> color,
130 dstTexture2d.write(color, writeIndices.xy);
133 dstTexture2dArray.write(color, writeIndices.xy, writeIndices.z);
136 dstTexture3d.write(color, writeIndices);
139 dstTextureCube.write(color, writeIndices.xy, writeIndices.z);
150 vec<T, 4> color;
160 color = srcTexture2d.read(coords.xy, options.textureLevel);
163 color = srcTexture2dArray.read(coords.xy, options.textureLayer, options.textureLevel);
[all …]
/external/scapy/scapy/
Dthemes.py7 Color themes for the interactive console.
11 ## Color themes ##
44 Color = ColorTable() variable
114 style_normal = Color.normal
115 style_prompt = Color.blue+Color.bold
116 style_punct = Color.normal
117 style_id = Color.blue+Color.bold
118 style_not_printable = Color.grey
119 style_layer_name = Color.red+Color.bold
120 style_field_name = Color.blue
[all …]
/external/fmtlib/doc/bootstrap/mixins/
Dgradients.less7 // Creates two color stops, start and end, by specifying a color and position for each color stop.
8 // Color stops are not available in IE9 and below.
9 .horizontal(@start-color: #555; @end-color: #333; @start-percent: 0%; @end-percent: 100%) {
10 …background-image: -webkit-linear-gradient(left, @start-color @start-percent, @end-color @end-perce…
11 …background-image: -o-linear-gradient(left, @start-color @start-percent, @end-color @end-percent); …
12 …background-image: linear-gradient(to right, @start-color @start-percent, @end-color @end-percent);…
14 …artColorstr='%d', endColorstr='%d', GradientType=1)",argb(@start-color),argb(@end-color))); // IE9…
19 // Creates two color stops, start and end, by specifying a color and position for each color stop.
20 // Color stops are not available in IE9 and below.
21 .vertical(@start-color: #555; @end-color: #333; @start-percent: 0%; @end-percent: 100%) {
[all …]
/external/llvm-project/llvm/test/tools/opt-viewer/Outputs/basic/
Dstyle.css12 background-color: #ffd0d0;
15 background-color: cyan;
27 background-color: #eee;
38 background-color: rgba(0, 0, 0, 0);
61 background-color: #ffffff;
65 background-color: #ffd0d0;
69 background-color: #d0ffd0;
73 background-color: #ffe1a6;
76 background-color: #ffffff;
79 background-color: #eeeeee;
[all …]
/external/llvm-project/llvm/tools/opt-viewer/
Dstyle.css12 background-color: #ffd0d0;
15 background-color: cyan;
27 background-color: #eee;
38 background-color: rgba(0, 0, 0, 0);
61 background-color: #ffffff;
65 background-color: #ffd0d0;
69 background-color: #d0ffd0;
73 background-color: #ffe1a6;
76 background-color: #ffffff;
79 background-color: #eeeeee;
[all …]
/external/swiftshader/tests/regres/testlists/
Dvk-master-ASSERT.txt1 dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.color.1d.astc_10x10_srgb_block.astc_10x10…
2 dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.color.1d.astc_10x10_srgb_block.astc_10x10…
3 dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.color.1d.astc_10x10_srgb_block.astc_10x10…
4 dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.color.1d.astc_10x10_srgb_block.astc_10x10…
5 dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.color.1d.astc_10x10_unorm_block.astc_10x1…
6 dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.color.1d.astc_10x10_unorm_block.astc_10x1…
7 dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.color.1d.astc_10x10_unorm_block.astc_10x1…
8 dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.color.1d.astc_10x10_unorm_block.astc_10x1…
9 dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.color.1d.astc_10x5_srgb_block.astc_10x5_s…
10 dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.color.1d.astc_10x5_srgb_block.astc_10x5_s…
[all …]
/external/owasp/sanitizer/distrib/javadoc/src-html/org/owasp/html/
DTagBalancingHtmlStreamEventReceiver.html4 <FONT color="green">001</FONT> // Copyright (c) 2011, Mike Samuel<a name="line.1"></a>
5 <FONT color="green">002</FONT> // All rights reserved.<a name="line.2"></a>
6 <FONT color="green">003</FONT> //<a name="line.3"></a>
7 <FONT color="green">004</FONT> // Redistribution and use in source and binary forms, with or wit…
8 <FONT color="green">005</FONT> // modification, are permitted provided that the following condit…
9 <FONT color="green">006</FONT> // are met:<a name="line.6"></a>
10 <FONT color="green">007</FONT> //<a name="line.7"></a>
11 <FONT color="green">008</FONT> // Redistributions of source code must retain the above copyright…
12 <FONT color="green">009</FONT> // notice, this list of conditions and the following disclaimer.<…
13 <FONT color="green">010</FONT> // Redistributions in binary form must reproduce the above copyri…
[all …]
DCssSchema.html4 <FONT color="green">001</FONT> // Copyright (c) 2013, Mike Samuel<a name="line.1"></a>
5 <FONT color="green">002</FONT> // All rights reserved.<a name="line.2"></a>
6 <FONT color="green">003</FONT> //<a name="line.3"></a>
7 <FONT color="green">004</FONT> // Redistribution and use in source and binary forms, with or wit…
8 <FONT color="green">005</FONT> // modification, are permitted provided that the following condit…
9 <FONT color="green">006</FONT> // are met:<a name="line.6"></a>
10 <FONT color="green">007</FONT> //<a name="line.7"></a>
11 <FONT color="green">008</FONT> // Redistributions of source code must retain the above copyright…
12 <FONT color="green">009</FONT> // notice, this list of conditions and the following disclaimer.<…
13 <FONT color="green">010</FONT> // Redistributions in binary form must reproduce the above copyri…
[all …]
DHtmlPolicyBuilder.AttributeBuilder.html4 <FONT color="green">001</FONT> // Copyright (c) 2011, Mike Samuel<a name="line.1"></a>
5 <FONT color="green">002</FONT> // All rights reserved.<a name="line.2"></a>
6 <FONT color="green">003</FONT> //<a name="line.3"></a>
7 <FONT color="green">004</FONT> // Redistribution and use in source and binary forms, with or wit…
8 <FONT color="green">005</FONT> // modification, are permitted provided that the following condit…
9 <FONT color="green">006</FONT> // are met:<a name="line.6"></a>
10 <FONT color="green">007</FONT> //<a name="line.7"></a>
11 <FONT color="green">008</FONT> // Redistributions of source code must retain the above copyright…
12 <FONT color="green">009</FONT> // notice, this list of conditions and the following disclaimer.<…
13 <FONT color="green">010</FONT> // Redistributions in binary form must reproduce the above copyri…
[all …]
DHtmlPolicyBuilder.html4 <FONT color="green">001</FONT> // Copyright (c) 2011, Mike Samuel<a name="line.1"></a>
5 <FONT color="green">002</FONT> // All rights reserved.<a name="line.2"></a>
6 <FONT color="green">003</FONT> //<a name="line.3"></a>
7 <FONT color="green">004</FONT> // Redistribution and use in source and binary forms, with or wit…
8 <FONT color="green">005</FONT> // modification, are permitted provided that the following condit…
9 <FONT color="green">006</FONT> // are met:<a name="line.6"></a>
10 <FONT color="green">007</FONT> //<a name="line.7"></a>
11 <FONT color="green">008</FONT> // Redistributions of source code must retain the above copyright…
12 <FONT color="green">009</FONT> // notice, this list of conditions and the following disclaimer.<…
13 <FONT color="green">010</FONT> // Redistributions in binary form must reproduce the above copyri…
[all …]
DHtmlStreamRenderer.html4 <FONT color="green">001</FONT> // Copyright (c) 2011, Mike Samuel<a name="line.1"></a>
5 <FONT color="green">002</FONT> // All rights reserved.<a name="line.2"></a>
6 <FONT color="green">003</FONT> //<a name="line.3"></a>
7 <FONT color="green">004</FONT> // Redistribution and use in source and binary forms, with or wit…
8 <FONT color="green">005</FONT> // modification, are permitted provided that the following condit…
9 <FONT color="green">006</FONT> // are met:<a name="line.6"></a>
10 <FONT color="green">007</FONT> //<a name="line.7"></a>
11 <FONT color="green">008</FONT> // Redistributions of source code must retain the above copyright…
12 <FONT color="green">009</FONT> // notice, this list of conditions and the following disclaimer.<…
13 <FONT color="green">010</FONT> // Redistributions in binary form must reproduce the above copyri…
[all …]
/external/zxing/qr_scanner/res/values/
Dcolors.xml2 <color name="contents_text">#ff000000</color>
3 <color name="encode_view">#ffffffff</color>
4 <color name="help_button_view">#ffcccccc</color>
5 <color name="help_view">#ff404040</color>
6 <color name="possible_result_points">#c0ffff00</color>
7 <color name="result_image_border">#ffffffff</color>
8 <color name="result_minor_text">#ffc0c0c0</color>
9 <color name="result_points">#c000ff00</color>
10 <color name="result_text">#ffffffff</color>
11 <color name="result_view">#b0000000</color>
[all …]
/external/swiftshader/src/Renderer/
DColor.hpp24 struct Color struct
26 Color();
28 Color(const Color<byte> &c);
29 Color(const Color<short> &c);
30 Color(const Color<float> &c);
32 Color(int c);
33 Color(unsigned short c);
34 Color(unsigned long c);
35 Color(unsigned int c);
37 Color(T r, T g, T b, T a = 1);
[all …]
/external/lottie/LottieSample/src/main/res/values/
Dcolors.xml3 <color name="colorPrimary">#c6c6c6</color>
4 <color name="colorPrimaryDark">#f1f1f1</color>
5 <color name="colorAccent">#FF5A5F</color>
6 <color name="divider">#CFCFCF</color>
7 <color name="material_teal">#c9484c</color>
8 <color name="text_color">#7e7e7e</color>
9 <color name="text_color_dark">#484848</color>
10 <color name="text_color_placeholder">#BABABA</color>
11 <color name="tab_bar_underline">#00D1C1</color>
12 <color name="loading_placeholder">#c4c4c4</color>
[all …]
/external/skia/resources/sksl/dslfp/
DGrDSLFPTest_IfStatement.fp6 half4 color = half4(0);
8 // Basic if statement. (00 == 00: true --> color=0001)
9 if (color.rg == color.ba) color.a = one;
12 if (color.rg == color.ba) {
13 color.r = color.a;
18 // Basic if-else statement. (0 == 0: true --> color=1011)
19 if (color.r == color.g) color = color.araa; else color = color.rrra;
22 if (color.r + color.g + color.b + color.a == one) { // (3 == 1: false)
23 color = half4(-1);
24 } else if (color.r + color.g + color.b + color.a == 2) { // (3 == 2: false)
[all …]

12345678910>>...336