Searched refs:gr_current (Results 1 – 1 of 1) sorted by relevance
38 static uint32_t gr_current = ~0; variable80 if (alpha == 255) return gr_current; in pixel_blend()85 uint32_t cur_r = gr_current & 0xff; in pixel_blend()86 uint32_t cur_g = gr_current & 0xff00; in pixel_blend()87 uint32_t cur_b = gr_current & 0xff0000; in pixel_blend()93 return (out_r & 0xff) | (out_g & 0xff00) | (out_b & 0xff0000) | (gr_current & 0xff000000); in pixel_blend()143 uint8_t alpha_current = static_cast<uint8_t>((alpha_mask & gr_current) >> 24); in TextBlend()158 if (!font || !font->texture || (gr_current & alpha_mask) == 0) return; in gr_text()212 gr_current = (a32 << 24) | (r32 << 16) | (g32 << 8) | b32; in gr_color()214 gr_current = (a32 << 24) | (b32 << 16) | (g32 << 8) | r32; in gr_color()[all …]