Searched refs:AppIdx (Results 1 – 1 of 1) sorted by relevance
166 u32 AppIdx; in getShadowRegion() local167 for (AppIdx = 0; AppIdx < NumAppRegions; ++AppIdx) { in getShadowRegion()168 if (!AppRegions[AppIdx].ShadowMergedWithPrev) { in getShadowRegion()174 if (AppIdx >= NumAppRegions || UnmergedShadowCount != i) in getShadowRegion()176 *Start = appToShadow(AppRegions[AppIdx].Start); in getShadowRegion()178 *End = appToShadow(AppRegions[AppIdx].End - 1) + 1; in getShadowRegion()180 for (++AppIdx; AppIdx < NumAppRegions; ++AppIdx) { in getShadowRegion()181 if (!AppRegions[AppIdx].ShadowMergedWithPrev) in getShadowRegion()183 *Start = Min(*Start, appToShadow(AppRegions[AppIdx].Start)); in getShadowRegion()184 *End = Max(*End, appToShadow(AppRegions[AppIdx].End - 1) + 1); in getShadowRegion()